Entertainment Computing - ICEC 2016 15th IFIP TC 14 International Conference, Vienna, Austria, September 28-30, 2016, Proceedings
by
 
Wallner, Günter. editor.

Title
Entertainment Computing - ICEC 2016 15th IFIP TC 14 International Conference, Vienna, Austria, September 28-30, 2016, Proceedings

Author
Wallner, Günter. editor.

ISBN
9783319461007

Physical Description
XI, 292 p. 89 illus. online resource.

Series
Information Systems and Applications, incl. Internet/Web, and HCI ; 9926

Abstract
This book constitutes the refereed proceedings of the 15th International Conference on Entertainment Computing, ICEC 2016, held in Vienna, Austria, in September 2016. The 16 full papers, 13 short papers, and 2 posters presented were carefully reviewed and selected from 46 submissions. The multidisciplinary nature of entertainment computing is reflected by the papers. They are organized in the following topical sections: games for health, learning, and social change; use and evaluation of digital entertainment; and entertainment technology.

Subject Term
Computer science.
 
Computer graphics.
 
Artificial intelligence.
 
Personal Computing. http://scigraph.springernature.com/things/product-market-codes/I24083
 
User Interfaces and Human Computer Interaction. http://scigraph.springernature.com/things/product-market-codes/I18067
 
Computer Graphics. http://scigraph.springernature.com/things/product-market-codes/I22013
 
Media Design. http://scigraph.springernature.com/things/product-market-codes/I25004
 
Artificial Intelligence. http://scigraph.springernature.com/things/product-market-codes/I21000

Added Author
Wallner, Günter.
 
Kriglstein, Simone.
 
Hlavacs, Helmut.
 
Malaka, Rainer.
 
Lugmayr, Artur.
 
Yang, Hyun-Seung.

Added Corporate Author
SpringerLink (Online service)

Electronic Access
https://doi.org/10.1007/978-3-319-46100-7


LibraryMaterial TypeItem BarcodeShelf NumberStatus
IYTE LibraryE-Book2086105-1001QA75.5 -76.95Online Springer