Digital representations of the real world : how to capture, model, and render visual reality
by
Magnor, Marcus A. (Marcus Andreas), 1972- editor.
Title
:
Digital representations of the real world : how to capture, model, and render visual reality
Author
:
Magnor, Marcus A. (Marcus Andreas), 1972- editor.
ISBN
:
9781482243826
9781482243819
Physical Description
:
1 online resource
Local Note
:
O'Reilly
Subject Term
:
Computer animation.
Computer graphics.
Three-dimensional imaging.
Computer Graphics
Imaging, Three-Dimensional
Animation par ordinateur.
Infographie.
Imagerie tridimensionnelle.
three-dimensional.
COMPUTERS -- General.
Three-dimensional imaging (OCoLC)fst01150331
Computer animation. (OCoLC)fst00872015
Computer graphics. (OCoLC)fst00872119
Added Author
:
Magnor, Marcus A. (Marcus Andreas), 1972-
Grau, Oliver,
Sorkine-Hornung, Olga, 1981-
Theobalt, Christian,
Electronic Access
:
Library | Material Type | Item Barcode | Shelf Number | Status |
---|
IYTE Library | E-Book | 2306372-1001 | T385 .D54 2015 EV | O'reilly E-Books |