Physically based shader development for Unity 2017 : develop custom lighting systems
by
Doppioslash, Claudia, author.
Title
:
Physically based shader development for Unity 2017 : develop custom lighting systems
Author
:
Doppioslash, Claudia, author.
ISBN
:
9781484233092
9781484233108
9781484246313
Personal Author
:
Doppioslash, Claudia, author.
Physical Description
:
1 online resource : illustrations
Local Note
:
O'Reilly
Title Subject
:
Unity (Electronic resource)
Unity (Electronic resource) (OCoLC)fst01795070
Subject Term
:
Computer games -- Design.
Computer Science.
Game Development.
Programming Techniques.
Computer Graphics.
Jeux d'ordinateur -- Conception.
Computer programming -- software development.
Graphics programming.
Games development & programming.
COMPUTERS -- Computer Literacy.
COMPUTERS -- Computer Science.
COMPUTERS -- Data Processing.
COMPUTERS -- Hardware -- General.
COMPUTERS -- Information Technology.
COMPUTERS -- Machine Theory.
COMPUTERS -- Reference.
Computer games -- Design. (OCoLC)fst00872112
Electronic Access
:
Library | Material Type | Item Barcode | Shelf Number | Status |
---|
IYTE Library | E-Book | 2314863-1001 | QA76.76 .C672 | O'reilly E-Books |