Physically based shader development for Unity 2017 : develop custom lighting systems
by
 
Doppioslash, Claudia, author.

Title
Physically based shader development for Unity 2017 : develop custom lighting systems

Author
Doppioslash, Claudia, author.

ISBN
9781484233092
 
9781484233108
 
9781484246313

Personal Author
Doppioslash, Claudia, author.

Physical Description
1 online resource : illustrations

Local Note
O'Reilly

Title Subject
Unity (Electronic resource)
 
Unity (Electronic resource) (OCoLC)fst01795070

Subject Term
Computer games -- Design.
 
Computer Science.
 
Game Development.
 
Programming Techniques.
 
Computer Graphics.
 
Jeux d'ordinateur -- Conception.
 
Computer programming -- software development.
 
Graphics programming.
 
Games development & programming.
 
COMPUTERS -- Computer Literacy.
 
COMPUTERS -- Computer Science.
 
COMPUTERS -- Data Processing.
 
COMPUTERS -- Hardware -- General.
 
COMPUTERS -- Information Technology.
 
COMPUTERS -- Machine Theory.
 
COMPUTERS -- Reference.
 
Computer games -- Design. (OCoLC)fst00872112

Electronic Access
https://learning.oreilly.com/library/view/~/9781484233092/?ar
 
https://go.oreilly.com/library-access/library/view/-/9781484233092/?ar
 
https://learning.oreilly.com/library/view/~/9781484233092


LibraryMaterial TypeItem BarcodeShelf NumberStatus
IYTE LibraryE-Book2314863-1001QA76.76 .C672O'reilly E-Books