Basic math for game development with Unity 3D : a beginner's guide to mathematical foundations
by
 
Sung, Kelvin, 1964- author.

Title
Basic math for game development with Unity 3D : a beginner's guide to mathematical foundations

Author
Sung, Kelvin, 1964- author.

Personal Author
Sung, Kelvin, 1964- author.

Physical Description
1 online resource (1 volume) : illustrations

Local Note
O'Reilly

Title Subject
Unity (Electronic resource)
 
Unity (Electronic resource) (OCoLC)fst01795070

Subject Term
Computer games -- Programming.
 
Computer games -- Mathematics.
 
Three-dimensional display systems.
 
Jeux d'ordinateur -- Programmation.
 
Affichage tridimensionnel.
 
three-dimensional.
 
Computer games -- Programming. (OCoLC)fst00872114
 
Three-dimensional display systems. (OCoLC)fst01150324

Genre
Electronic books.

Added Author
Smith, Gregory,

Electronic Access
https://go.oreilly.com/library-access/library/view/-/9781484254431/?ar
 
https://learning.oreilly.com/library/view/~/9781484254431/?ar


LibraryMaterial TypeItem BarcodeShelf NumberStatus
IYTE LibraryE-Book2323321-1001QA76.76 .C672O'reilly E-Books