Basic math for game development with Unity 3D : a beginner's guide to mathematical foundations
by
Sung, Kelvin, 1964- author.
Title
:
Basic math for game development with Unity 3D : a beginner's guide to mathematical foundations
Author
:
Sung, Kelvin, 1964- author.
Personal Author
:
Sung, Kelvin, 1964- author.
Physical Description
:
1 online resource (1 volume) : illustrations
Local Note
:
O'Reilly
Title Subject
:
Unity (Electronic resource)
Unity (Electronic resource) (OCoLC)fst01795070
Subject Term
:
Computer games -- Programming.
Computer games -- Mathematics.
Three-dimensional display systems.
Jeux d'ordinateur -- Programmation.
Affichage tridimensionnel.
three-dimensional.
Computer games -- Programming. (OCoLC)fst00872114
Three-dimensional display systems. (OCoLC)fst01150324
Genre
:
Electronic books.
Added Author
:
Smith, Gregory,
Electronic Access
:
Library | Material Type | Item Barcode | Shelf Number | Status |
---|
IYTE Library | E-Book | 2323321-1001 | QA76.76 .C672 | O'reilly E-Books |