Apple game frameworks and technologies build 2D games with SpriteKit & Swift
by
 
Coron, Tammy, author.

Title
Apple game frameworks and technologies build 2D games with SpriteKit & Swift

Author
Coron, Tammy, author.

ISBN
9781680508529

Personal Author
Coron, Tammy, author.

Physical Description
1 online resource.

Series
The pragmatic programmers
 
Pragmatic programmers.

Local Note
O'Reilly

Subject Term
Computer games -- Programming.
 
Computer games -- Design.
 
Swift (Computer program language)
 
Application software -- Development.
 
Apple computer -- Programming.
 
Jeux d'ordinateur -- Programmation.
 
Jeux d'ordinateur -- Conception.
 
Swift (Langage de programmation)
 
Logiciels d'application -- Développement.
 
Apple computer -- Programming. (OCoLC)fst00811615
 
Application software -- Development. (OCoLC)fst00811707
 
Computer games -- Design. (OCoLC)fst00872112
 
Computer games -- Programming. (OCoLC)fst00872114
 
Swift (Computer program language) (OCoLC)fst01922222

Genre
Electronic books.

Electronic Access
https://go.oreilly.com/library-access/library/view/-/9781680508543/?ar
 
https://learning.oreilly.com/library/view/~/9781680508543/?ar
 
https://learning.oreilly.com/library/view/~/9781680508543


LibraryMaterial TypeItem BarcodeShelf NumberStatus
IYTE LibraryE-Book2329461-1001QA76.76 .C672O'reilly E-Books