Introduction to game design, prototyping, and development : from concept to playable game with Unity and C♯
by
 
Bond, Jeremy Gibson, author.

Title
Introduction to game design, prototyping, and development : from concept to playable game with Unity and C♯

Author
Bond, Jeremy Gibson, author.

Personal Author
Bond, Jeremy Gibson, author.

Edition
Third edition.

Physical Description
1 online resource (1296 pages) : illustrations

General Note
Includes index.

Local Note
O'Reilly

Title Subject
Unity (Electronic resource)
 
Unity (Electronic resource) (OCoLC)fst01795070

Subject Term
Computer games -- Programming.
 
Computer games -- Design.
 
Video games -- Design.
 
Video games -- Programming.
 
C (Computer program language)
 
C (Computer program language) (OCoLC)fst00843279
 
Computer games -- Design. (OCoLC)fst00872112
 
Computer games -- Programming. (OCoLC)fst00872114
 
Video games -- Design. (OCoLC)fst01166425

Genre
Electronic books.

Added Author
Lemarchand, Richard,

Electronic Access
https://go.oreilly.com/library-access/library/view/-/9780136619918/?ar
 
https://learning.oreilly.com/library/view/~/9780136619918/?ar
 
https://learning.oreilly.com/library/view/~/9780136619918


LibraryMaterial TypeItem BarcodeShelf NumberStatus
IYTE LibraryE-Book2334009-1001QA76.76 .C672O'reilly E-Books