Introduction to game design, prototyping, and development : from concept to playable game with Unity and C♯
by
Bond, Jeremy Gibson, author.
Title
:
Introduction to game design, prototyping, and development : from concept to playable game with Unity and C♯
Author
:
Bond, Jeremy Gibson, author.
Personal Author
:
Bond, Jeremy Gibson, author.
Edition
:
Third edition.
Physical Description
:
1 online resource (1296 pages) : illustrations
General Note
:
Includes index.
Local Note
:
O'Reilly
Title Subject
:
Unity (Electronic resource)
Unity (Electronic resource) (OCoLC)fst01795070
Subject Term
:
Computer games -- Programming.
Computer games -- Design.
Video games -- Design.
Video games -- Programming.
C (Computer program language)
C (Computer program language) (OCoLC)fst00843279
Computer games -- Design. (OCoLC)fst00872112
Computer games -- Programming. (OCoLC)fst00872114
Video games -- Design. (OCoLC)fst01166425
Genre
:
Electronic books.
Added Author
:
Lemarchand, Richard,
Electronic Access
:
Library | Material Type | Item Barcode | Shelf Number | Status |
---|
IYTE Library | E-Book | 2334009-1001 | QA76.76 .C672 | O'reilly E-Books |