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Der Derian, James.
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Virtuous war mapping the military-industrial-media-entertainment network / Der Derian, James.
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Morricone, Ennio.
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Industrial Entertainment
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Faust, Daniel R., author.
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robotic engineering -- Parts of a robot -- Industrial robots -- Household robots -- Entertainment robots
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Russo, David J.
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-- Art/Entertainment -- Leisure/Recreation -- The Changing Nature of Community -- Rural Areas and Small
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De Paolis, Lucio Tommaso. editor.
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, cultural heritage, arts, education, entertainment, industrial and military sectors.
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Gotham, Kevin Fox.
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redevelopment of public housing / World city theory: the case of Seoul / The city as entertainment machine / The
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Mihai T. Lazarescu (Ed.)
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applicable to both traditional application domains, such as industrial automation and control, energy
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Chen, Jessie Y.C. editor.
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; VAMR in psychotherapy, exercising, and health; virtual reality for cultural heritage, entertainment
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Chen, Jessie Y.C. editor.
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; VAMR in psychotherapy, exercising, and health; virtual reality for cultural heritage, entertainment
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Holt, Jennifer.
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Empires of Entertainment integrates legal, regulatory, industrial, and political histories to
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Axiom Press, Inc.
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-- Gift-giving -- Business Entertainment -- Dining -- Table Manners -- Paying for Meals -- In the Bulgarian Home
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Axiom Press, Inc.
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-- Status of Women -- The Workweek -- Industrial Relations -- Introductions -- Presentations -- Negotiations
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' Perceptions of Americans -- Conversation -- Body Language -- Gift-Giving -- Business Entertainment -- Dining
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Axiom Press, Inc.
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Axiom Press, Inc.
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Americans -- Conversation -- Body Language -- Gift-giving -- Business Entertainment -- Dining -- Table
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Axiom Press, Inc.
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-- Conversation -- Dialects and Accents -- Rules -- Body Language -- Gift-giving -- Business Entertainment
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Axiom Press, Inc.
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-- Business Entertainment -- Dining -- Paying for Meals -- Table Manners -- In the Mexican Home -- Doing
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Axiom Press, Inc.
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Language -- Gift-giving -- Business Entertainment -- Dining -- Table Manners -- Paying for Meals -- In the
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Axiom Press, Inc.
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Entertainment -- Dining -- Table Manners -- Paying for Meals -- In the Russian Home -- Doing Business -- The
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Axiom Press, Inc.
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-- Industrial Relations -- Introductions -- Presentations -- Negotiations -- Giving Feedback -- Departing and
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Axiom Press, Inc.
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-- Gift-giving -- Business Entertainment -- Dining -- Table Manners -- Paying for Meals -- Doing Business -- The
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Axiom Press, Inc.
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-- Business Entertainment -- Dining -- Table Manners -- Paying for Meals -- In the Korean Home -- Doing
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Axiom Press, Inc.
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Perceptions of Americans -- Conversation -- Body Language -- Gift-giving -- Business Entertainment -- Dining
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Axiom Press, Inc.
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-- Business Entertainment -- Dining -- Table Manners -- Paying for Meals -- In the Chinese Home -- Doing
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Floriani, Leila. editor.
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in many different contexts, such as industrial design, biomedical applications, entertainment
32.
by
Mizelle, Brett.
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intertwined as a result of biomedical breakthroughs. Pig both examines the widespread art, entertainment, and
by
Jo, Jei Lee.
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Electronic Resources
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beginners and professionals who are involved with product development, entertainment, and industrial design
by
Shumaker, Randall. editor.
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Navigating in Virtual and Augmented Environments • Industrial Applications of Virtual Reality • Health
by
Aldrete, Gregory S.
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. Entertainment in Ancient Rome; 10. Religion in Ancient Rome; 11. The Emperors and Ancient Rome; 12. The Economy
by
Baldick, Chris.
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Electronic Resources
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Novel as Social Chronicle -- Provincial Chronicles and Sagas -- Condition of England, Industrial, and
by
Nacak, Hanife.
Format:
Manuscript
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influenced the entertainment approach. As a result of this interaction, new activities and land use types
by
Casella, Eleanor Conlin. editor.
Format:
Electronic Resources
Excerpt:
Archaeology -- After Industrial Archaeology? -- The Conservation of Industrial Monuments and Landscapes
by
Haller, Michael, 1974-
Chapter PDFs via platform: http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-59904-066-0
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. Hughes -- Chapter 17. Social and physical interactive paradigms for mixed reality entertainment / Adrian
by
Kozłowski, Krzysztof. editor.
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medicine, education, entertainment and others. The book is suitable for graduate students of automation and
41.
by
Cavanillas, José María. editor.
Format:
Electronic Resources
Excerpt:
and Transport Sectors -- Big Data in the Media and Entertainment Sectors -- Part IV: A Roadmap for Big
by
Crogan, Patrick.
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Electronic Resources
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Military-Industrial to the Military-Entertainment Complex -- 2 Select Gameplay Mode: Simulation, Criticality, and the
by
Bank, The World.
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carefully examined and analyzed, including industrial policy and the investment environment, the effects of
by
Harris, Bill.
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Electronic Resources
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Entertainment in Multi Voices, 1835-1842 -- Chapter 6 A Middle Passage, or Bridge: Traversed by Frederick
by
Brett, Deborah L.
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applied to multifamily, hotel, office, industrial, entertainment, mixed-use, and/or master-planned
by
Retallack, James.
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developments -- Class society -- From agrarian to industrial state -- Big business, technology, and the state
by
Falk, Gerhard.
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Electronic Resources
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Behavior and "At Risk" Amusements -- Sports and the American Adolescent -- Electronic Entertainment -- Teen
by
Sibery, Richard A.
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Electronic Resources
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-- Construction and Real Estate -- Consumer Products -- Diversified Industrial -- Energy -- Financial Services
by
Kipper, Greg.
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Electronic Resources
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Industrial -- Art -- Sightseeing -- Entertainment and Games -- Social Networking -- Education -- Translation
by
Haight, G. Timothy.
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Electronic Resources
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ENTERTAINMENT CENTER -- ILLUSTRATION # 3: DANCE FOR LIFE -- SUMMARY -- Chapter 15: Office Buildings -- THE
by
Gil, Yolanda. editor.
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Web Goes a Long Way in Biology -- Provenance-Based Validation of E-Science Experiments -- Industrial
by
Wilensky, Harold L.
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Electronic Resources
Excerpt:
Media of Mass Communication and Entertainment -- Explaining Media Content and Style -- Summary and
53.
by
Cavanillas, José María.
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Electronic Resources
Excerpt:
Exploitation of Big Data -- Chapter 9: Big Data-Driven Innovation in Industrial Sectors -- 9.1 Introduction
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