by
Ko, Chi Chung.
Chapter PDFs via platform: http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-59904-789-8
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Interactive web-based virtual reality with Java 3D
by
Klawonn, Frank. author.
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Introduction to Computer Graphics Using Java 2D and 3D /
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by
Chen, Jim X. author.
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Foundations of 3D Graphics Programming Using JOGL and Java3D /
by
Chen, Jim X. author.
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Foundations of 3D Graphics Programming Using JOGL and Java3D /
by
Davison, Andrew. author.
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Pro Java™ 6 3D Game Development Java 3D™, JOGL, JInput, and JOAL APIs /
by
Hilbring, Désirée
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Books
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Java 3D
by
Rowe, Glenn.
Format:
Electronic Resources
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Java 2D packages -- 4. Three-dimensional graphics: projections and transformations -- 5. Java 3D
by
Clingman, Dustin.
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Databases and JDBC -- 10 Java as a Scripting Language -- 11 Java Native Interface -- 12 3D Graphics
by
Hochgurtel, Brian.
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Electronic Resources
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Introduction to Web Services -- 2 Brief Introduction to XML -- 3 SOAP -- 4 WSDL -- 5 UDDI -- II Web Service
by
Bell, Mark.
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-- Appendix C Darwin and Open Source -- Appendix D Mac OS Changes and Enhancements -- Appendix E Shortcuts and
by
Li, Sing. author.
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Game API, 3D graphics, and Bluetooth. Further, this book is easy to read and includes many practical
by
Rumpe, Bernhard. author.
Format:
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Excerpt:
syntactically adjusted to Java for better comfort. Subsequently, Chapter 4 introduces object diagrams as an
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