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MapKit & Core Location. Pilone, Dan.
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Styling iPad user interfaces. Pilone, Dan.
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UML 2.0 Almanach / Pilone, Dan.
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Head first iPhone development / Pilone, Dan.
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Head first software development / Pilone, Dan.
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Data persistence in Google AppEngine. Pilone, Dan.
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Unit testing with iPhone apps / Pilone, Dan.
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UML 2.0 pocket reference / Pilone, Dan.
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Polishing an iPad user interface. Pilone, Dan.
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Gestures & animation on the iPad. Pilone, Dan.
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UML 2.0 : kurz & gut / Pilone, Dan.
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Softwareentwicklung von Kopf bis Fuss / Pilone, Dan.
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