
Visual Studio 2012 Cookbook.
Title:
Visual Studio 2012 Cookbook.
Author:
Banks, Richard.
ISBN:
9781849686532
Personal Author:
Edition:
1st ed.
Physical Description:
1 online resource (306 pages)
Contents:
Visual Studio 2012 Cookbook -- Table of Contents -- Visual Studio 2012 Cookbook -- Credits -- Foreword -- About the Author -- About the Reviewers -- www.PacktPub.com -- Support files, eBooks, discount offers, and more -- Why Subscribe? -- Free Access for Packt account holders -- Preface -- What this book covers -- What you need for this book -- Who this book is for -- Conventions -- Reader feedback -- Customer support -- Downloading the example code -- Errata -- Piracy -- Questions -- 1. Discovering Visual Studio 2012 -- Introduction -- Creating a new project -- Getting ready -- How to do it... -- How it works... -- There's more... -- New project types and your development operating system -- Portable class libraries -- Office projects -- Retired project templates -- See also -- Upgrading an existing solution -- Getting ready -- How to do it... -- How it works... -- There's more... -- Visual Studio database projects -- ASP.NET MVC 2 projects -- Silverlight 3 and earlier -- See also -- Managing editor windows -- Getting ready -- How to do it... -- How it works... -- There's more... -- Single click preview in Solution Explorer -- Customizing tab and window behavior -- Finding Visual Studio commands -- Getting ready -- How to do it... -- How it works... -- There's more... -- Navigating and searching -- Getting ready -- How to do it... -- How it works... -- There's more... -- Navigation behavior -- CSS, HTML, and JavaScript files -- See also -- Searching your code -- Getting ready -- How to do it... -- How it works... -- There's more... -- What happened to the old search dialog? -- Can I use regular expressions? -- Using the graphics tools -- Getting ready -- How to do it... -- How it works... -- There's more... -- MIP mapping support -- 3D Model support -- Pixel shaders -- See also -- 2. Getting Started with Windows Store Applications.
Introduction -- Windows Runtime -- Choosing the right development technology -- Creating a Windows Store app -- Getting ready -- How to do it... -- How it works... -- There's more... -- What project type should I choose? -- Blank App -- Grid App -- Split App -- Fixed Layout App -- Navigation App -- Class Library -- Unit Test Library -- DLL (Windows Store apps) -- Static Library (Windows Store apps) -- Windows Runtime Component -- Direct2D App (XAML) and Direct3D App -- Technology choice impacts available project templates -- .NET projects and the Windows Store apps profile -- Language interoperability -- Adding a Windows Store item template to your app -- Getting ready -- How to do it... -- How it works... -- There's more... -- What are the other Windows Store item templates? -- Blank Page -- Basic Page -- Split Page -- Items Page -- Item Detail Page -- Grouped Items Page -- Group Detail Page -- File Open Picker Contract -- Search Contract -- Share Target Contract -- Language impacts item template options -- See also -- Using the Windows 8 simulator -- Getting ready -- How to do it... -- How it works... -- There's more... -- Resolution and resizing -- Remote debugging -- Location settings -- Taking screenshots -- See also -- Defining capabilities and contracts -- Getting ready -- How to do it... -- How it works... -- There's more... -- Contracts -- Contact Picker -- File Open Picker -- Search -- File Type Associations -- Share Target -- Capabilities -- Internet (Client) -- Internet (Client & Server) -- Home or Work Networking -- Library access -- Packaging your Windows Store app -- Getting ready -- How to do it... -- How it works... -- There's more... -- Package signing -- Tile notifications -- See also -- Validating your Windows Store app -- Getting ready -- How to do it... -- How it works... -- See also.
3. Web Development: ASP.NET, HTML5, CSS, and JavaScript -- Introduction -- Creating HTML5 web pages -- Getting ready -- How to do it... -- How it works... -- Taking advantage of CSS editor improvements -- Getting ready -- How to do it... -- How it works... -- Understanding the JavaScript editor improvements -- Getting ready -- How to do it... -- How it works... -- There's more... -- Regions -- JavaScript and CSS bundling and minification -- Getting ready -- How to do it... -- How it works... -- See also -- Verifying pages with the Page Inspector -- Getting ready -- How to do it... -- How it works... -- There's more... -- Partial pages and user controls -- The Page Inspector is too narrow! -- 4. .NET Framework 4.5 Development -- Introduction -- Adding the Ribbon to a WPF application -- Getting ready -- How to do it... -- How it works... -- See also -- Creating a state machine in Visual Studio 2012 -- Getting ready -- How to do it... -- How it works... -- There's more... -- Panning -- C# Workflows -- Versioning your workflows -- Creating a Task-based WCF service -- Getting ready -- How to do it... -- How it works... -- See Also -- Managing packages with NuGet -- Getting ready -- How to do it... -- How it works... -- There's more... -- Unit testing .NET applications -- Getting ready -- How to do it... -- How it works... -- There's more... -- Can I restrict the unit tests that automatically execute? -- Asynchronous tests -- See also -- Sharing class libraries across runtimes -- Getting ready -- How to do it... -- How it works... -- Detecting duplicate code -- Getting ready -- How to do it... -- How it works... -- There's more... -- 5. Debugging Your .NET Application -- Introduction -- Debugging on remote machines and tablets -- Getting ready -- How to do it... -- How it works... -- There's more... -- Debugging an ASP.NET process.
I don't want to use a file share -- I'm missing symbols -- Debugging code in production -- Getting ready -- How to do it... -- How it works... -- There's more... -- Finding errors in large trace files -- Where are my variable values? -- Debugging parallel code -- Getting ready -- How to do it... -- How it works... -- See also -- Visualizing concurrency -- Getting ready -- How to do it... -- How it works... -- See also -- 6. Asynchrony in .NET -- Introduction -- Making your code asynchronous -- Getting ready -- How to do it... -- How it works... -- There's more... -- Asynchrony and Windows Runtime -- Getting ready -- How to do it... -- How it works... -- See also -- Asynchrony and web applications -- Getting ready -- How to do it... -- How it works... -- There's more... -- See also -- Actors and the TPL Dataflow Library -- Getting ready -- How to do it... -- How it works... -- There's more... -- See also -- 7. Unwrapping C++ Development -- Introduction -- Using XAML with C++ -- Getting ready -- How to do it... -- How it works... -- There's more... -- Unit testing C++ applications -- Getting ready -- How to do it... -- How it works... -- There's more... -- Running a unit test in debug mode -- See also -- Analyzing your C++ code -- Getting ready -- How to do it... -- How it works... -- Working with DirectX in Visual Studio 2012 -- Getting ready -- How to do it... -- How it works... -- There's more... -- Jumpy rotation -- Is managed DirectX supported? -- See also -- Creating a shader using DGSL -- Getting ready -- How to do it... -- How it works... -- See also -- Creating and displaying a 3D model -- Getting ready -- How to do it... -- How it works... -- There's more... -- See also -- Using the Visual Studio Graphics Debugger -- Getting ready -- How to do it... -- How it works... -- There's more... -- 8. Working with Team Foundation Server 2012.
Introduction -- Managing your work -- Getting ready -- How to do it... -- How it works... -- There's more... -- See also -- Using local workspaces for source control -- Getting ready -- How to do it... -- How it works... -- There's more... -- See also -- Storyboarding user requirements -- Getting ready -- How to do it... -- How it works... -- There's more... -- Performing code reviews -- Getting ready -- How to do it... -- How it works... -- See also -- Getting feedback from your users -- Getting ready -- How to do it... -- How it works... -- There's more... -- A. Visual Studio Pot Pourri -- Introduction -- Creating installer packages -- Getting ready -- How to do it... -- How it works... -- Submitting apps to the Windows Store -- Getting ready -- How to do it... -- How it works... -- There's more... -- See also -- Using the new SQL Server Data Tools -- Getting ready -- How to do it... -- How it works... -- Creating Visual Studio add-ins and extensions -- Getting ready -- How to do it... -- How it works... -- There's more... -- Creating your own snippets -- Getting ready -- How to do it... -- How it works... -- There's more... -- Index.
Abstract:
Over 50 simple but incredibly effective recipes for immediately getting practical with the exciting features of Visual Studio 11 with this book and e-book.
Local Note:
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2017. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
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Electronic Access:
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