Cover image for MS Visual Basic.net Programming for the Absolute Beginner.
MS Visual Basic.net Programming for the Absolute Beginner.
Title:
MS Visual Basic.net Programming for the Absolute Beginner.
Author:
Harbour, Jonathan.
Personal Author:
Physical Description:
1 online resource (449 pages)
Contents:
Contents -- Introduction -- PART 1 Introduction to Visual Basic .NET -- Chapter 1: Getting Started with Visual Basic .NET -- Project Preview-Guessing Game -- What Is Visual Basic? -- Writing Code -- Chapter Project-Guessing Game -- Summary -- Chapter 2: Overview of Visual Studio .NET -- The Languages Spoken by Visual Studio .NET -- Introduction to the .NET Framework -- The Visual Studio .NET Development Environment -- Summary -- Chapter 3: The Basics of a Graphical User Interface -- Project Preview-Tic-Tac-Toe -- Graphical User Interfaces-The Big Picture -- Forms and Controls -- The Standard Dialogs -- Chapter Project-The Tic-Tac-Toe Game -- Summary -- Chapter 4: Forms and Toolbox Controls -- Introduction to Windows Forms -- Programming the Toolbox Controls -- Summary -- PART 2 Programming Fundamentals in Visual Basic .NET -- Chapter 5: Variables and Data Types -- Project Preview-Typing Tutor -- Variables of All Types -- Learning the Data Types -- What's So Special about Strings? -- Chapter Project-The Typing Tutor Program -- Summary -- Chapter 6: Branching Statements and Program Logic -- Project Preview-The DiceWar Program -- Learning about Program Logic -- Understanding Subroutines -- Chapter Project-The DiceWar Program -- Summary -- Chapter 7: Number Crunching: Mathematical and Relational Operations -- Project Preview-The Math Quiz Program -- Mathematical Operators -- Random Numbers -- Relational Operators -- Chapter Project-The Math Quiz Program -- Summary -- Chapter 8: Loops, Arrays, and Structures -- Introduction to Looping Commands -- Arrays -- Structures -- Summary -- PART 3 Object-Oriented Programming with Visual Basic .NET -- Chapter 9: The Basics of Object-Oriented Programming -- Project Preview-The Blocks Program -- Introduction to Object-Oriented Programming -- The Extraordinary Property -- Chapter Project-The Blocks Program.

Summary -- Chapter 10: Understanding and Using Classes -- Project Preview-The Pet Shop Program -- Introduction to Visual Basic Classes -- Creating Visual Basic Classes -- Chapter Project-The Pet Shop Program -- Summary -- Chapter 11: Namespaces and Visual Inheritance -- Using Namespaces -- Visual Inheritance -- Summary -- PART 4 Advanced Programming Topics in Visual Basic .NET -- Chapter 12: Graphics Programming -- Project Preview-The Paint Program -- Graphics in Abundance! -- Basic Graphics Programming -- Chapter Project-The Paint Program -- Summary -- Chapter 13: Using Program Menus -- Creating a Main Menu -- Creating a Context Menu -- Summary -- Chapter 14: Sequential and Random-Access Files -- Project Preview-The Trivia Program -- Introduction to File Processing -- Using Sequential Files -- Sequential File I/O-The ReadWrite Program -- Creating a Rich Text Editor-The ScratchPad Program -- Using Random-Access Files -- Random-Access File I/O-The RandomTest Program -- Chapter Project-The Trivia Program -- Summary -- Chapter 15: Structured Error Handling and Debugging -- Introduction to Error Handling -- Writing an Error Handler -- Debugging in VB.NET -- Summary -- PART 5 Appendices -- Appendix A: Recommended Reading -- Appendix B: Using the Book's CD-ROM -- Project Source Code Files -- Ready-to-Run Sample Programs -- Index -- A -- B -- C -- D -- E -- F -- G -- H -- I -- J -- K -- L -- M -- N -- O -- P -- Q -- R -- S -- T -- U -- V -- W -- Z.
Local Note:
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2017. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
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