
Careers in Audio.
Title:
Careers in Audio.
Author:
Touzeau, Jeff.
ISBN:
9781598636888
Personal Author:
Physical Description:
1 online resource (321 pages)
Contents:
Contents -- Introduction -- Chapter 1 Why Should You Pursue a Career You Are Passionate About? -- What This Book Covers and What It Doesn't -- Do What You Love -- A Career versus a Vocation -- Cultivate Your Passion -- Sound Impressions -- The Pale View -- Just the Facts, Ma'am -- Not for the Timid -- You Are Only as Good as Your Network -- Work Multiple Revenue Streams Where Possible -- Have a Vision and Build Your Confidence -- Now Is the Time -- A Closer Look: Peter Spellman and the State of the Audio Industry -- A Closer Look: Doree Rice on Preparing for an Audio-Based Career -- Chapter 2 The Electronic Gaming Market -- Market Viability -- Job Profiles and Career Opportunities -- Overall Team Composition -- Director of Audio (70,000 to 140,000) -- Audio Lead (60,000 to 95,000) -- Junior-Level Specialists (25,000 to 38,000) -- Recording/Mix Engineer (35,000 to 75,000) -- Maintenance Engineer (25,000 to 50,000) -- Assistant Engineer (18,000 to 28,000) -- Audio Tool Developer (45,000 to 150,000+) -- Entering and Succeeding in the Gaming Market -- Through an Internship -- Through an Educational Placement Program -- As a Tester -- As an Outside Supplier -- As a Freelancer -- Through Networking -- Traits Valued in the Gaming Industry -- Creativity and Drive -- Collaborative Thinking and Flexibility -- Good Communication and Leadership Abilities -- Knowledge and Skills -- Benefits and Drawbacks of Working in the Gaming Industry -- Stress and Work/Life Balance -- Work Environment -- Career Stability -- Compensation -- Geography -- Is the Electronic Gaming Industry Right for You? -- A Closer Look: Guy Whitmore and the Gaming Industry -- A Closer Look: Scott Gershin of Soundelux -- A Closer Look: Ed Dolinski and the Gaming Industry -- Chapter 3 The Audio Book Market -- Market Viability -- Job Profiles and Career Opportunities.
Overall Team Composition -- Director/Producer (65,000 to 175,000+) -- Engineer (25,000 to 100,000) -- Editor (18,000 to 35,000+) -- Entering and Succeeding in the Audio Book Market -- Benefits and Drawbacks of Working in the Audio Book Industry -- Stress and Work/Life Balance -- Work Environment -- Job Security -- Compensation -- Geography -- Is the Audio Book Market Right for You? -- A Closer Look: Robert Kessler and the Audio Book Industry -- A Closer Look: Susan Mackewich -- Chapter 4 The Sound for Picture Market -- Market Viability -- Job Profiles and Career Opportunities -- Location Sound Recordist (35,000 to 75,000+) -- Supervising Sound Editor (80,000 to 140,000+) -- Composer (55,000 to 100,000+) -- Mixer (40,000 to 120,000+) -- Foley Artist (35,000 to 75,000+) -- ADR Recordist (25,000 to 50,000+) -- Editor (35,000 to 60,000) -- Entering and Succeeding in the Sound for Picture Market -- Traits Valued in the Sound for Picture Field -- Benefits and Drawbacks of Working in the Sound for Picture Market -- Is the Sound for Picture Market Right for You? -- A Closer Look: Drew Weir and the Audio for Video Industry -- A Closer Look: Peter Fish and the Composer's Role -- A Closer Look: Ryan Collison and the Art of Foley -- A Closer Look: Robin Beauchamp and Sound for Animation -- Chapter 5 The Audio Publishing/Audio Trade Media Market -- Market Viability -- Job Profiles and Career Opportunities -- Editor-in-Chief (65,000 to 100,000+) -- Managing Editor (60,000 to 80,000) -- Staff Reporter (35,000 to 55,000) -- Production Manager/Graphic Designer (35,000 to 60,000) -- Entering and Succeeding in the Audio Publishing Market -- Traits Valued in the Audio Publishing Field -- Benefits and Drawbacks of Working in the Audio Publishing Market -- Is the Audio Publishing Market Right for You?.
A Closer Look: Frank Wells and the Audio Media and Publishing Industry -- A Closer Look: Orren Merton and the Audio Book Publishing Market -- Chapter 6 The Live Sound Market -- Market Viability -- Job Profiles and Career Opportunities -- Setup and Breakdown -- Monitor Engineer (35,000 to 60,000+) -- Front-of-House (FOH) Engineer (60,000 to 120,000+) -- Sound Designer (80,000 to 120,000+) -- Entering and Succeeding in the Live Sound Market -- Traits Valued in the Live Sound Market -- Benefits and Drawbacks of Working in the Live Sound Market -- Is the Live Sound Market for You? -- A Closer Look: Craig Cassidy and Doing Live Sound for Broadway -- A Closer Look: Rich Mullen and Working in Live Sound -- A Closer Look: Jim Kerr and Live Sound -- Chapter 7 The Broadcast Market -- Market Viability -- Job Profiles and Career Opportunities -- Chief Engineer (80,000 to 160,000+) -- Broadcast Engineer (50,000 to 70,000+) -- Field Technician (35,000 to 50,000) -- Assistant Engineer (25,000 to 35,000+) -- Entering and Succeeding in the Broadcast Market -- Traits Valued in the Broadcast Market -- Benefits and Drawbacks of Working in the Broadcast Market -- Is the Broadcast Market Right for You? -- A Closer Look: Stuart Rushfield and Public Broadcasting -- A Closer Look: Steve Aprea and the World of Broadcast -- Chapter 8 The Manufacturing/Distribution/Retail Market -- Market Viability -- Job Profiles and Career Opportunities -- Product Channel Job Descriptions -- Manufacturer: Vice President of Product Development (80,000 to 200,000+) -- Manufacturer: Vice President of Marketing (80,000 to 180,000+) -- Manufacturer: Vice President of Sales (80,000 to 180,000+) -- Distributor: Vice President, General Manager (140,000 to 200,000+) -- Distributor: Vice President of Operations (80,000 to 180,000+).
Distributor: Vice President of Sales (100,000 to 200,000+) -- Retailer: Vice President of Sales (80,000 to 180,000+) -- Customer Service Manager (45,000 to 85,000+) -- Entering and Succeeding in the Product Channel -- Traits Valued in the Product Channel -- Benefits and Drawbacks of Working in the Product Channel -- Is the Product Channel Right for You? -- A Closer Look: Bob Reardon and the Audio Products Distribution Industry -- A Closer Look: Paul Foschino of Sony Professional Audio -- A Closer Look: Tim Schweiger of BSW Audio -- Chapter 9 Services to Professional Audio -- Market Viability -- Service Segment Profiles and Career Opportunities -- Acoustic Design -- Integration and Maintenance Services -- Marketing and Public Relations -- Collaborative Portals and Advanced Web Services -- Audio Forensics -- Audio Restoration -- Is the Audio Services Market Right for You? -- A Closer Look: Ryan Chahanovich and Innovative Collaboration Services -- A Closer Look: Dave Malekpour and the Professional Integration Industry -- A Closer Look: David Mariasy of Team Audio -- A Closer Look: Howard Sherman of Howard Sherman PR -- Chapter 10 Careers in Academia -- Market Viability -- Job Profiles and Career Opportunities -- Job Descriptions and Compensation -- Audio Engineers and Computer Consultants (25/Hour to 25,000/Year) -- Adjunct Professor (25/Hour to 2,500 per Class) -- Assistant Professor or Instructor (27,000 to 38,000) -- Associate Professor (45,000 to 75,000) -- Professor (75,000 to 125,000+) -- Entering and Succeeding in Academia -- Traits Valued in Academia -- Benefits and Drawbacks of Working in Academia -- Is Academia Right for You? -- A Closer Look: Mary Simoni and Working in Academia -- A Closer Look: Rob Lehmann, New England Institute of Art -- A Closer Look: John Scanlon of Ex'pression College for Digital Arts.
Chapter 11 Bioacoustics and Audiology -- Market Viability -- Job Profiles and Career Opportunities -- Job Descriptions and Compensation -- Staff Audiologist (40,000 to 80,000+) -- Senior Audiologist or Head Audiologist (80,000 to 100,000+) -- Bioacoustician (20,000 to 100,000+) -- Entering and Succeeding in Bioacoustics/Audiology -- Traits Valued in Bioacoustics/Audiology -- Bioacoustics -- Audiology -- Benefits and Drawbacks of Working in Bioacoustics/Audiology -- Bioacoustics -- Audiology -- Is Bioacoustics/Audiology Right for You? -- A Closer Look: Christopher Clark and Bioacoustics -- A Closer Look: Jocelyn Fillian and Audiology -- A Closer Look: Bernie Krause and Bioacoustics -- Chapter 12 A Career in Freelancing -- Market Viability -- Breaking into Freelancing and Going It Alone -- Getting Your House in Order -- Scheduling -- Social Networking and Communication -- Invoicing and Bookkeeping -- Traits Valued in a Successful Freelancer -- Benefits and Drawbacks of Freelancing -- Is Freelancing Right for You? -- A Closer Look: Dan Daley and Freelance Journalism -- A Closer Look: Matthew Cullen and Freelance Engineering -- Appendix: Additional Resources -- A Closer Look: Internships -- Audio Education Programs -- Industry Organizations -- Index -- A -- B -- C -- D -- E -- F -- G -- H -- I -- J -- K -- L -- M -- N -- O -- P -- Q -- R -- S -- T -- U -- V -- W -- Z.
Local Note:
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2017. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
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