Cover image for Microsoft WSH and VBScript Programming for the Absolute Beginner.
Microsoft WSH and VBScript Programming for the Absolute Beginner.
Title:
Microsoft WSH and VBScript Programming for the Absolute Beginner.
Author:
Ford, Jerry Lee.
ISBN:
9781305260337
Personal Author:
Edition:
4th ed.
Physical Description:
1 online resource (465 pages)
Contents:
Cover -- Table of Contents -- Introduction -- Part I: Introducing the WSH and VBScript -- Chapter 1 Getting Started with the WSH and VBScript -- Project Preview: The Knock Knock Game -- What Is the WSH? -- Introducing VBScript -- Back to the Knock Knock Game -- Summary -- Chapter 2 An Introduction to the Windows Script Host -- Project Preview: The Rock, Paper, and Scissors Game -- Examining Scripting Environments -- An Examination of WSH Components -- Configuring WSH Execution Hosts -- Back to the Rock, Paper, and Scissors Game -- Summary -- Part II: Learning VBScript and WSH Scripting -- Chapter 3 VBScript Basics -- Project Preview: The Math Game -- VBScript Statements -- VBScript Syntax Rules -- Mastering the VBScript Object Model -- Working with VBScript Run-Time Objects -- Using VBScript Run-Time Objects in Your Scripts -- Examining Built-in VBScript Functions -- Displaying Script Output -- Back to the Math Game -- Summary -- Chapter 4 Constants, Variables, Arrays, and Dictionaries -- Project Preview: The Story of Captain Adventure -- Understanding How Scripts View Data -- Working with Data That Never Changes -- Storing Data That Changes During Script Execution -- Working with Collections of Related Data -- Storing Data in Dictionaries -- Processing Data Passed to a Script at Run-Time -- Back to the Story of Captain Adventure -- Summary -- Chapter 5 Conditional Logic -- Project Preview: The Planet Trivia Quiz Game -- Examining Program Data -- Performing More Complex Tests with VBScript Operators -- Back to the Planet Trivia Quiz Game -- Summary -- Chapter 6 Processing Collections of Data -- Project Preview: The Guess a Number Game -- Adding Looping Logic to Scripts -- Back to the Guess a Number Game -- Summary -- Chapter 7 Using Procedures to Organize Scripts -- Project Preview: The BlackJack Lite Game.

Improving Script Design with Procedures -- Working with Built-in VBScript Functions -- Limiting Variable Scope with Procedures -- Back to the BlackJack Lite Game -- Summary -- Part III: Advanced Topics -- Chapter 8 Storing and Retrieving Data -- Project Preview: The Lucky Lottery Number Picker -- Working with the Windows File System -- Opening and Closing Files -- Writing to Files -- Reading from Files -- Managing Files and Folders -- Storing Script Configuration Settings in External Files -- Back to the Lucky Lottery Number Picker -- Summary -- Chapter 9 Handling Script Errors -- Project Preview: The Hangman Game -- Understanding VBScript Errors -- Dealing with Errors -- Reporting Errors -- Back to the Hangman Game -- Summary -- Chapter 10 Using the Windows Registry to Configure Script Settings -- Project Preview: Part 2 of the Hangman Game -- Introducing the Windows Registry -- Accessing Registry Keys and Values -- Creating a Key and Value to Store Script Settings -- Back to Part 2 of the Hangman Game -- Summary -- Chapter 11 Working with Built-in VBScript Objects -- Project Preview: The Tic Tac Toe Game -- Leveraging VBScript's Built-in Collection of Objects -- Creating Custom Objects -- Working with the Err Object -- Working with Regular Expressions -- Back to the Tic Tac Toe Game -- Summary -- Chapter 12 Combining Different Scripting Languages -- Project Preview: The VBScript Game Console -- Introducing Windows Script Files -- Back to the VBScript Game Console -- Summary -- Chapter 13 Working with the Windows Management Instrumentation -- Introducing the Windows Management Instrumentation -- WMI Infrastructure Overview -- Scripting the WMI -- Summary -- Chapter 14 Adding a GUI to Your Scripts -- Project Preview: The HTA Rock, Paper, Scissors Game -- Introducing HTML Applications (HTAs) -- How Do HTAs Compare to HTML Pages?.

Creating and Executing an HTA -- Constructing an HTA -- Adding Interface Elements -- Integrating WSH into Your HTAs -- Back to the Rock, Paper, Scissors Game -- Summary -- Part IV: Appendices -- Appendix A: WSH Administrative Scripting -- Desktop Administration -- Network Administration -- Printer Administration -- Computer Administration -- Disk Management -- Integrating VBScript with Other Applications -- HTML Applications -- Appendix B: Introducing Remote WSH -- Introducing Remote WSH -- Understanding Remote WSH's Supporting Architecture -- Working with Remote WSH: A Demonstration -- Appendix C: The WSH Core Object Model -- WSH Objects and Their Properties and Methods -- Appendix D: Built-in VBScript Functions -- Appendix E: What's on the Companion Website? -- Script Examples -- Index -- A -- B -- C -- D -- E -- F -- G -- H -- I -- J -- K -- L -- M -- N -- O -- P -- Q -- R -- S -- T -- U -- V -- W -- X.
Local Note:
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2017. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
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