by
Darby, Jason.
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Cover -- Contents -- Introduction -- Chapter 1 Adventure Games Through Time -- What an Adventure
by
McCauley, Lucy.
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the stories are a woman's perspective and lively storytelling to make the reader laugh, cry, wish she
by
Belsky, Gail.
Format:
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Excerpt:
and inspirational stories from women who have risen to the challenge, The List will excite, scare, and
by
Philbin, Carrie Anne.
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Excerpt:
Text Adventure -- Adventure 3: Creating Stories and Games with Scratch -- Getting Started with Scratch
by
Meifert-Menhard, Felicitas.
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Excerpt:
: Forking Paths -- 4.3.4 Choose-Your-Own-Adventure Stories -- 4.4 Text as Play: Games, Combinatorics
by
Levison, Michael.
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Excerpt:
A hole in three -- 10.2 A Proppian fairy tale -- 10.3 Variant stories -- 10.4 Romeo and Juliet -- 10
by
Duarte, Nancy.
Format:
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Excerpt:
-- The Audience's Journey -- The Contour of Communication -- The Beginning and Call to Adventure -- The
by
Reed, Aaron A.
Format:
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Excerpt:
Text -- Creating Adventure Game Tropes -- Score -- Locks and Keys -- Carrying Capacity and Holdalls
by
Wyman, Leisy Thornton.
Format:
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Excerpt:
land-related adventure stories -- Enforcing gender roles through teasing -- Gender and local knowledge in
by
Staff, 826 National.
Format:
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Excerpt:
Ono-Mato-What-Now? -- Chapter 25 All-Star Sports Stories -- Chapter 26 I Wrote a Guidebook and all I Got was this
by
Escarpit, Denise.
Format:
Electronic Resources
Excerpt:
adventure-stories / L'enfant dans les récits d'aventures -- La représentation de l'adolescent dans le roman de
by
Harlan, Christina.
Format:
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Excerpt:
Advice -- Chapter 20: My Life Is an Adventure: It's Not for the Faint Hearted-But It's Worth It! -- How
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