Cover image for Photoshop CS5 Trickery and FX.
Photoshop CS5 Trickery and FX.
Title:
Photoshop CS5 Trickery and FX.
Author:
Burns, Stephen.
ISBN:
9781435457584
Personal Author:
Physical Description:
1 online resource (289 pages)
Contents:
Table of Contents -- Introduction -- CHAPTER 1 SIMPLIFYING THE INTERFACE -- Open GL in CS5 Extended -- Wacom Tablet…an Important Peripheral for Artists -- Photoshop CS5 Layout -- Tools Palette -- Palettes -- Menus -- Understanding the Paint Brush Engine -- Creating Your Own Animated Paint Brush -- Creating Your Own Custom Brush Palette -- The Adobe Bridge Interface -- Bridge Viewing Options -- The Labeling Method -- Workflow in Bridge -- Creating Keywords for Each Image -- The Adobe Camera Raw (ACR) Interface -- Customizing ACR 5 Through the Options Panel -- The Retouch Tool -- Other Features in ACR 5 -- What You Have Learned -- CHAPTER 2 CREATING YOUR CONCEPT USING A CUSTOM PERSPECTIVE -- Establishing a Custom Perspective -- Texturing the Lower Entrance -- Creating the Wall Lamps to Illuminate the Hallway -- Creating the Lid to the Underground Entrance -- Final Finishes to the Foreground -- Creating the Overpass -- What You Have Learned -- CHAPTER 3 CREATING 3D LOGOS WITH REPOUSSÉ -- Get to Know Repoussé -- Creating a 3D Logo in Repoussé -- Create the Base for the Text Logo -- Create a Background for Your Scene -- Texture and Render the Final Image -- Add the Finishing Details -- What You Have Learned -- CHAPTER 4 LIGHTING AND IMAGE BASED LIGHTING (IBL) -- A Quick Look at Exporting Models -- Creating the Stage for Our Actor -- Import the 3D Character -- Using Photography for the Foreground -- Adding IBL to the Scene -- Using Additional 3D Lighting Styles to Match the Scene -- Add the Finishing Details -- What You Have Learned -- CHAPTER 5 USING THE NEW BRUSHES -- Setting Up the Wacom Tablet -- Setting Up the Initial Portrait -- Creating the Hair Using the New Brushes -- Applying the Hair -- What You Have Learned -- CHAPTER 6 INTEGRATING 3D OBJECTS INTO A PHOTOGRAPHIC SCENE -- 3D Content LightWave -- A Quick Look at 3D Content in Poser.

Creating the Background -- Adding Lighting to the Scene -- Creating the Background -- Creating Smoke and Lasers -- What You Have Learned -- CHAPTER 7 3D INTEGRATION FOR DESIGNERS -- Importing 3D Using 3DVia -- Importing Third-Party 3D Objects -- Creating the Layout -- Altering the Surface of the Car -- Adding Localized Bump and Reflective Characteristics -- Adding Depth of Field -- Finishing Touches -- What You Have Learned -- CHAPTER 8 FINE ART APPLICATION WITH CS5 -- Altering the Reclining Figure -- Adding Texture to the Figure -- What You Have Learned -- CHAPTER 9 ANIMATING YOUR 3D MODEL -- Understanding the Animation Timeline -- Take a Closer Look at the Animation Capabilities -- Additional Notes on Animating Effects -- What You Have Learned -- INDEX -- A -- B -- C -- D -- E -- F -- G -- H -- I -- J-K -- L -- M -- N-O -- P -- Q-R -- S -- T -- U -- V -- W.
Local Note:
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2017. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
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