Cover image for Think Like a Programmer : An Introduction to Creative Problem Solving.
Think Like a Programmer : An Introduction to Creative Problem Solving.
Title:
Think Like a Programmer : An Introduction to Creative Problem Solving.
Author:
Spraul, V. Anton.
ISBN:
9781593274566
Personal Author:
Edition:
1st ed.
Physical Description:
1 online resource (260 pages)
Contents:
Acknowledgments -- Introduction -- About This Book -- Prerequisites -- Chosen Topics -- Programming Style -- Exercises -- Why C++? -- 1: Strategies for Problem Solving -- Classic Puzzles -- The Fox, the Goose, and the Corn -- Problem: How to Cross the River? -- Sliding Tile Puzzles -- Problem: The Sliding Eight -- Problem: The Sliding Five -- Sudoku -- Problem: Completing a Sudoku Square -- The Quarrasi Lock -- Problem: Opening the Alien Lock -- General Problem-Solving Techniques -- Always Have a Plan -- Restate the Problem -- Divide the Problem -- Start with What You Know -- Reduce the Problem -- Look for Analogies -- Experiment -- Don't Get Frustrated -- Exercises -- 2: Pure Puzzles -- Review of C++ Used in This Chapter -- Output Patterns -- Problem: Half of a Square -- Problem: A Square (Half of a Square Reduction) -- Problem: A Line (Half of a Square Further Reduction) -- Problem: Count Down by Counting Up -- Problem: A Sideways Triangle -- Input Processing -- Problem: Luhn Checksum Validation -- Breaking Down the Problem -- Problem: Convert Character Digit to Integer -- Problem: Luhn Checksum Validation, Fixed Length -- Problem: Simple Checksum Validation, Fixed Length -- Problem: Positive or Negative -- Putting the Pieces Together -- Tracking State -- Problem: Decode a Message -- Problem: Reading a Number with Three or Four Digits -- Problem: Reading a Number with Three or Four Digits, Further Simplified -- Conclusion -- Exercises -- 3: Solving Problems with Arrays -- Review of Array Fundamentals -- Store -- Copy -- Retrieval and Search -- Sort -- Compute Statistics -- Solving Problems with Arrays -- Problem: Finding the Mode -- Refactoring -- Arrays of Fixed Data -- Non-scalar Arrays -- Multidimensional Arrays -- Deciding When to Use Arrays -- Exercises -- 4: Solving Problems with Pointers and Dynamic Memory.

Review of Pointer Fundamentals -- Benefits of Pointers -- Runtime-Sized Data Structures -- Resizable Data Structures -- Memory Sharing -- When to Use Pointers -- Memory Matters -- The Stack and the Heap -- Memory Size -- Lifetime -- Solving Pointer Problems -- Variable-Length Strings -- Problem: Variable-Length String Manipulation -- Linked Lists -- Problem: Tracking an Unknown Quantity of Student Records -- Conclusion and Next Steps -- Exercises -- 5: Solving Problems with Classes -- Review of Class Fundamentals -- Goals of Class Use -- Encapsulation -- Code Reuse -- Dividing the Problem -- Information Hiding -- Readability -- Expressiveness -- Building a Simple Class -- Problem: Class Roster -- The Basic Class Framework -- Support Methods -- Classes with Dynamic Data -- Problem: Tracking an Unknown Quantity of Student Records -- Adding a Node -- Rearranging the List -- Destructor -- Deep Copy -- The Big Picture for Classes with Dynamic Memory -- Mistakes to Avoid -- The Fake Class -- Single-Taskers -- Exercises -- 6: Solving Problems with Recursion -- Review of Recursion Fundamentals -- Head and Tail Recursion -- Problem: How Many Parrots? -- Approach 1 -- Approach 2 -- Problem: Who's Our Best Customer? -- Approach 1 -- Approach 2 -- The Big Recursive Idea -- Problem: Computing the Sum of an Array of Integers -- Common Mistakes -- Too Many Parameters -- Global Variables -- Applying Recursion to Dynamic Data Structures -- Recursion and Linked Lists -- Problem: Counting Negative Numbers in a Singly Linked List -- Recursion and Binary Trees -- Problem: Find the Largest Value in a Binary Tree -- Wrapper Functions -- Problem: Find the Number of Leaves in a Binary Tree -- When to Choose Recursion -- Arguments Against Recursion -- Problem: Display a Linked List in Order -- Problem: Display a Linked List in Reverse Order -- Exercises.

7: Solving Problems with Code Reuse -- Good Reuse and Bad Reuse -- Review of Component Fundamentals -- Code Block -- Algorithms -- Patterns -- Abstract Data Types -- Libraries -- Building Component Knowledge -- Exploratory Learning -- Problem: The First Student -- As-Needed Learning -- Problem: Efficient Traversal -- Choosing a Component Type -- Component Choice in Action -- Problem: Sorting Some, Leaving Others Alone -- Comparing the Results -- Exercises -- 8: Thinking Like a Programmer -- Creating Your Own Master Plan -- Playing to Your Strengths and Weaknesses -- Putting the Master Plan Together -- Tackling Any Problem -- Problem: Cheating at Hangman -- Finding a Way to Cheat -- Required Operations for Cheating at Hangman -- Initial Design -- Initial Coding -- Analysis of Initial Results -- The Art of Problem Solving -- Learning New Programming Skills -- New Languages -- New Skills for a Language You Already Know -- New Libraries -- Take a Class -- Conclusion -- Exercises -- Index.
Abstract:
Many programmers struggle to write programs, even though they understand their chosen programming language. Programming isn't about syntax-it's about problem solving, and all good programmers can solve problems. Unfortunately, most programming books focus on syntax and semantics, resulting in programmers who can't make the leap from reading programs to writing them. Think Like a Programmer bridges that gap, teaching readers how to solve problems systematically, offering numerous techniques and examples designed to demonstrate how to organize thoughts, discover solutions, and find strategies to solve certain classes of problems. Programming, and especially problem solving, is a creative activity, and although this book won't tell anyone precisely what to do in a given circumstance, it will help readers develop their latent problem-solving abilities so that they will know what they should do. Think Like a Programmer is designed to help readers become the programmers they were meant to be.
Local Note:
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2017. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
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