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1.
Artificial intelligence for games
Artificial intelligence for games
by
Millington, Ian.
Format:
Books
2.
DarkBasic Pro Game Progamming.
DarkBasic Pro Game Progamming.
by
Harbour, Jonathan S.
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Format:
Electronic Resources
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3.
Game Programming All in One.
Game Programming All in One.
by
Harbour, Jonathan S.
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Format:
Electronic Resources
4.
Creating Music and Sound for Games.
Creating Music and Sound for Games.
by
Childs, G.W.
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Format:
Electronic Resources
5.
Game Engine Toolset Development.
Game Engine Toolset Development.
by
Staff, Course Technology Ptr.
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Format:
Electronic Resources
6.
Developing Serious Games.
Developing Serious Games.
by
Bergeron, Bryan.
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Format:
Electronic Resources
7.
Beginning Game Programming.
Beginning Game Programming.
by
Harbour, Jonathan S.
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Format:
Electronic Resources
8.
Game Character Animation All in One.
Game Character Animation All in One.
by
Pardew, Les.
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Format:
Electronic Resources
9.
Unreal Tournament Game Programming for Teens.
Unreal Tournament Game Programming for Teens.
by
Flynt, John P.
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Format:
Electronic Resources
10.
3D Game Programming for Teens.
3D Game Programming for Teens.
by
Grebler, Eric D.
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Format:
Electronic Resources
11.
Beginning Pre-Calculus for Game Developers.
Beginning Pre-Calculus for Game Developers.
by
Flynt, John.
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Format:
Electronic Resources
12.
3D Game Programming All in One.
3D Game Programming All in One.
by
Finney, Kenneth.
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Subject: Computer games -- Programming.
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Harbour, Jonathan S.
(3)
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(2)
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