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1.
Mastering unreal technology. Vol. 1, Introduction to level design with unreal engine 3
Mastering unreal technology. Vol. 1, Introduction to level design with unreal engine 3
by
Busby, Jason.
https://go.oreilly.com/library-access/library/view/-/9780768689006/?ar
https://learning.oreilly.com/library/view/~/9780768689006/?ar
Format:
Electronic Resources
2.
Introduction to Game Development.
Introduction to Game Development.
by
Rabin, Steve.
Click to View
Format:
Electronic Resources
View Other Search Results
3.
Getting Started with Game Maker.
Getting Started with Game Maker.
by
Ford, Jerry Lee.
Click to View
Format:
Electronic Resources
4.
Collaborative Online Game Creation.
Collaborative Online Game Creation.
by
Swamy, Nanu.
Click to View
Format:
Electronic Resources
5.
Virtual World Design and Creation for Teens.
Virtual World Design and Creation for Teens.
by
Hardnett, Charles R.
Click to View
Format:
Electronic Resources
6.
WII Game Creation for Teens.
WII Game Creation for Teens.
by
Duggan, Mike.
Click to View
Format:
Electronic Resources
7.
2D Game Building for Teens.
2D Game Building for Teens.
by
Duggan, Michael.
Click to View
Format:
Electronic Resources
8.
Beginning Game Programming.
Beginning Game Programming.
by
Harbour, Jonathan S.
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Format:
Electronic Resources
9.
Emotion Notions : Modeling Personality in Game Character AI.
Emotion Notions : Modeling Personality in Game Character AI.
by
Vick, Erik Henry.
Click to View
Format:
Electronic Resources
10.
Game Coding Complete.
Game Coding Complete.
by
McShaffry, Mike.
Click to View
Format:
Electronic Resources
11.
Beginning OpenGL game programming
Beginning OpenGL game programming
by
Benstead, Luke, author.
Format:
Books
12.
3D Game Programming for Teens.
3D Game Programming for Teens.
by
Sethi, Maneesh.
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35 Results Found
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Subject: Computer games -- Programming.
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Ahearn, Luke.
(1)
Astle, Dave, author.
(1)
Astle, Dave.
(1)
Autodesk, Inc., publisher.
(1)
Badger, Michael.
(1)
Benstead, Luke, author.
(1)
Benstead, Luke.
(1)
Bogost, Ian.
(1)
Busby, Jason.
(1)
Bustamante, Sergio A.
(1)
Carter, Chad.
(1)
Cohen, D. S.
(1)
Darby, Jason.
(1)
DeSeranno, Shane.
(1)
Duggan, Michael.
(1)
Duggan, Mike.
(1)
Emmerich, Paul.
(1)
Ford, Jerry Lee.
(1)
Funge, John David, 1968-
(1)
Goldstone, Will.
(1)
Grebler, Eric.
(1)
Harbour, Jonathan S.
(1)
Hardnett, Charles R.
(1)
Hawkins, Kevin, author.
(1)
Hawkins, Kevin.
(1)
Hillar, Gaston C.
(1)
Hutchison, David.
(1)
Kremers, Rudolf, 1970- author.
(1)
Lobão, Alexandre Santos.
(1)
Mark, Dave.
(1)
Marks, Aaron.
(1)
McShaffry, Mike.
(1)
Millington, Ian.
(1)
Montfort, Nick.
(1)
Parrish, Zak.
(1)
Rabin, Steve.
(1)
Reed, Aaron.
(1)
Scarpino, Matthew, 1975-
(1)
Schumann, Hans-Georg.
(1)
Sethi, Maneesh.
(1)
Snow, Michael.
(1)
Swamy, Nanu.
(1)
Vick, Erik Henry.
(1)
Vick, Erik.
(1)
Waters, Dan.
(1)
Wilson, Jeff.
(1)
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(34)
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(1)
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(1)
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English
(34)
German
(1)
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Electronic books.
(29)
Electronic books. -- local.
(18)
Jeux d'ordinateur -- Programmation.
(14)
Computer games -- Design.
(9)
Microsoft XNA (Computer file)
(5)
GAMES -- Video & Electronic.
(4)
Computer graphics.
(3)
Informatique.
(3)
Jeux d'ordinateur -- Conception.
(3)
Three-dimensional display systems.
(3)
Video games -- Design.
(3)
Affichage tridimensionnel.
(2)
Artificial intelligence.
(2)
Computer animation.
(2)
Computer programming.
(2)
Infographie.
(2)
Jeux vidéo -- Conception.
(2)
Jeux vidéo.
(2)
OpenGL.
(2)
Silverlight (Electronic resource).
(2)
Video games.
(2)
three-dimensional.
(2)
3ds max (Computer file)
(1)
Adobe Photoshop.
(1)
Animation par ordinateur.
(1)
Artificial Intelligence
(1)
Atari 2600 (Video game console).
(1)
COMPUTERS -- Enterprise Applications -- Business Intelligence Tools.
(1)
COMPUTERS -- Intelligence (AI) & Semantics.
(1)
Computer Graphics
(1)
Computer architecture.
(1)
Computer games -- Computer software.
(1)
Computer games.
(1)
Computer graphics -- Design.
(1)
Computer war games -- Design.
(1)
Computers.
(1)
Computerspiel
(1)
DirectX.
(1)
Divertissement informatique.
(1)
Emotions -- Computer simulation.
(1)
Entertainment computing.
(1)
Intelligence artificielle.
(1)
Level design (Computer science)
(1)
Lua (Computer language)
(1)
Lua (Computer program language)
(1)
Lua (Langage de programmation)
(1)
Mathematics.
(1)
Microprocesseurs -- Programmation.
(1)
Microprocessors -- Programming.
(1)
Musik
(1)
Musique par ordinateur.
(1)
Nintendo Wii video games -- Design.
(1)
Operations research.
(1)
Ordinateurs -- Architecture.
(1)
Programmation en temps réel.
(1)
Programmierung
(1)
Real-time programming.
(1)
Scratch (Computer program language).
(1)
Social sciences -- Mathematical models.
(1)
Son -- Enregistrement et reproduction -- Techniques numériques.
(1)
Sound -- Recording and reproducing -- Digital techniques.
(1)
UnrealScript (Computer program language)
(1)
UnrealScript (Langage de programmation)
(1)
Video Games
(1)
Video games -- Equipment and supplies.
(1)
Video games -- United States -- History.
(1)
Virtual reality.
(1)
World of Warcraft (Game)
(1)
World of Warcraft (Jeu)
(1)
World of Warcraft.
(1)
Zune (Digital music player)
(1)
Zune (Lecteur de musique numérique)
(1)
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(35)
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