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1.
Das Blender-Buch : 3D-Grafik und Animation mit Blender.
Das Blender-Buch : 3D-Grafik und Animation mit Blender.
by
Wartmann, Carsten.
https://go.oreilly.com/library-access/library/view/-/9781492014119/?ar
https://learning.oreilly.com/library/view/~/9781492014119/?ar
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2.
Up and running with AutoCAD 2014 : 2D and 3D drawing and modeling
Up and running with AutoCAD 2014 : 2D and 3D drawing and modeling
by
Gindis, Elliot, author.
https://learning.oreilly.com/library/view/~/9780124104921
https://go.oreilly.com/library-access/library/view/-/9780124104921/?ar
https://learning.oreilly.com/library/view/~/9780124104921/?ar
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3.
Practical algorithms for 3D computer graphics
Practical algorithms for 3D computer graphics
by
Ferguson, R. Stuart (Robin Stuart), 1953-
https://learning.oreilly.com/library/view/~/9781466582521/?ar
https://go.oreilly.com/library-access/library/view/-/9781466582521/?ar
https://learning.oreilly.com/library/view/~/9781466582521
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4.
WebGL hotshot : create interactive 3D content for web pages and mobile devices
WebGL hotshot : create interactive 3D content for web pages and mobile devices
by
Williams, Mitch.
https://go.oreilly.com/library-access/library/view/-/9781783280919/?ar
https://learning.oreilly.com/library/view/~/9781783280919
https://learning.oreilly.com/library/view/~/9781783280919/?ar
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