Cover image for Learning Dart.
Learning Dart.
Title:
Learning Dart.
Author:
Ridjanovic, Dzenan.
ISBN:
9781849697439
Personal Author:
Physical Description:
1 online resource (388 pages)
Contents:
Cover -- Copyright -- Credits -- About the Authors -- About the Reviewers -- www.PacktPub.com -- Table of Contents -- Preface -- Chapter 1: Dart - A Modern Web Programming Language -- What is Dart? -- Dart is a perfect fit for HTML5 -- A very short history of web programming -- Dart empowers the web client -- JavaScript is not the way to go for complex apps -- Google, GWT, and Dart -- Advantages of Dart -- Getting started with Dart -- Installing the Dart Editor -- Your first Dart program -- Getting a view on the Dart tool chain -- The Dart execution model -- A bird's eye view on Dart -- Example 1 - raising rabbits -- Extracting a function -- A web version -- Example 2 - banking -- Making a todo list with Dart -- Summary -- Chapter 2: Getting to Work with Dart -- Variables - to type or not to type -- Built-in types and their methods -- Conversions -- Operators -- Some useful String methods -- Dates and times -- Lists -- Maps -- Documenting your programs -- Changing the execution flow of a program -- Using functions in Dart -- Return types -- Parameters -- First class functions -- Recognizing and catching errors and exceptions -- Debugging exercise -- Summary -- Chapter 3: Structuring Code with Classes and Libraries -- A touch of class - how to use classes and objects -- Visibility - getters and setters -- Types of constructors -- Named constructors -- factory constructors -- const constructors -- Inheritance -- Abstract classes and methods -- The interface of a class - implementing interfaces -- Polymorphism and the dynamic nature of Dart -- Collection types and generics -- Typing collections and generics -- The collection hierarchy and its functional nature -- Structuring your code using libraries -- Using a library in an app -- Resolving name conflicts -- Visibility of objects outside a library -- Managing library dependencies with pub.

Unit testing in Dart -- Project - word frequency -- Summary -- Chapter 4: Modeling Web Applications with Model Concepts and Dartlero -- A short introduction to Git and GitHub -- Creating a repository on GitHub and a local version -- Collaborating on a GitHub project -- What a model is and why we need it in programming -- Model concepts - a graphical design tool for our models -- Working with model concepts -- Explaining the model -- Drawing the model -- Exporting the model -- What is JSON? -- Dartlero - a simple domain model framework -- An example of using Dartlero -- The categories and links application -- Summary -- Chapter 5: Handling the DOM in a New Way -- Finding elements and changing their attributes -- Finding elements -- Changing the attributes of elements -- Creating and removing elements -- Handling events -- Manipulating the style of page elements -- Animating a game -- Ping Pong using style(s) -- How to draw on a canvas - Ping Pong revisited -- Spiral 1 - drawing a circle and a rectangle -- Spiral 2 - colored circles and rectangles -- Spiral 3 - moving a ball -- Spiral 4 - reorganizing the code -- Spiral 5 - a bouncing ball -- Spiral 6 - displaying the racket -- Spiral 7 - moving the racket using keys -- Spiral 8 - moving the racket using the mouse -- Spiral 9 - a real game -- Spiral 10 - title and replay -- Spiral 11 - the master version -- Summary -- Chapter 6: Combining HTML5 Forms with Dart -- Spiral 1 - the power of HTML5 forms -- Spiral 2 - how to validate data with Dart -- Validation in the model -- Spiral 3 - how to store data in local storage -- Spiral 4 - reading and showing data -- Spiral 5 - changing and updating data -- Spiral 6 - working with a list of bank accounts -- Summary -- Chapter 7: Building Games with HTML5 and Dart -- The model for the memory game -- Spiral 1 - drawing the board -- Spiral 2 - drawing cells.

Spiral 3 - coloring the cells -- Spiral 4 - implementing the rules -- Spiral 5 - game logic (bringing in the time element) -- Spiral 6 - some finishing touches -- Spiral 7 - using images -- Adding audio to a web page -- Using an audio library - Collision clones -- Adding video to a web page -- Summary -- Chapter 8: Developing Business Applications with Polymer Web Components -- How web components change web development -- Web components with Polymer.dart -- Declaring and instantiating a web component -- Two-way data binding in Polymer.dart -- Creating the polymer_links project -- Spiral s01 -- Spiral s02 -- Spiral s04 -- Spiral s05 -- Spiral s06 -- Using Polymer for the category links project -- Adding local storage -- Applying web components to the project tasks app -- Add and remove Task propagations -- Summary -- Chapter 9: Modeling More Complex Applications with Dartling -- The Dartling domain modeling framework -- Design of the Travel Impressions model in spirals -- Generating Travel Impressions code from the model -- Initializing the Travel Impressions model with Data -- Testing the Travel Impressions model -- Defining and using the MVC pattern -- The TodoMVC app -- Spiral 0 - generating a class model -- Spiral 1 - adding todo tasks -- Spiral 2 - showing how many todo tasks left -- Spiral 3 - removing a single task and completed tasks -- Spiral 4 - editing todos (undo and redo) -- Spiral 5 - displaying completed, remaining, or all todos -- Spiral 6 - editing a task -- Summary -- Chapter 10: MVC Web and UI Frameworks in Dart - An Overview -- DQuery -- Bootjack -- Dart Web Toolkit (DWT) -- The dartling_dwt_todo_mvc_spirals project -- Dart widgets -- Bee -- HTML components -- Rikulo UI -- Rikulo MVC -- Hipster-mvc -- Puremvc -- StageXL -- Flash Professional CC - toolkit for Dart -- Angular.dart -- Summary.

Chapter 11: Local Data and Client-Server Communication -- The options for browser storage -- Asynchronous calls and Futures -- Using IndexedDB with Dart -- Spiral s00 -- Spiral s01 -- Spiral s02 -- Spiral s03 -- Spiral s04 -- Spiral s05 -- Using Lawndart -- A Dart web server -- Using JSON web services -- Spiral s07 -- Summary -- Chapter 12: Data-driven Web Applications with MySQL and MongoDB -- Database drivers for Dart -- Storing todo data in MySQL -- Dartlero tasks - a many-to-many model in MySQL -- The JSON storage -- MySQL storage -- MongoDB - a NoSQL database -- Using the mongo_dart driver to store the todo data in MongoDB -- Summary -- Index.
Abstract:
Mastering Dart by Projects is a step-by-step guide that aims to give you hands-on knowledge about programming in Dart using an example-based approach.If you want to become a web developer, or perhaps you already are a web developer but you want to add Dart to your tool belt, then this book is for you. This book assumes that you have at least some knowledge of HTML and how web applications work. Some previous programming experience, preferably in a modern language like C#, Java, Python, Ruby, or JavaScript, will also give you a head start. You can also work with Dart on your preferred platform, be it Linux, Mac OS X, or Windows.
Local Note:
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2017. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
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