Cover image for Advanced Photoshop C4 Trickery and FX.
Advanced Photoshop C4 Trickery and FX.
Title:
Advanced Photoshop C4 Trickery and FX.
Author:
Burns, Stephen.
ISBN:
9781584507031
Personal Author:
Physical Description:
1 online resource (377 pages)
Contents:
Table of Contents -- Introduction -- CHAPTER 1 SIMPLIFYING THE INTERFACE -- Open GL in CS4 Extended -- Wacom Tablet…an Important Peripheral for Artists -- Photoshop CS4 Layout -- Tools Palette -- Palettes -- Menus -- Understanding the Paint Brush Engine -- Creating Your Own Animated Paint Brush -- Creating Your Own Custom Brush Palette -- The Adobe Bridge Interface -- Bridge Viewing Options -- The Labeling Method -- Workflow in Bridge -- Creating Keywords for Each Image -- The Adobe Camera Raw (ACR) Interface -- Customizing ACR 5 Through the Options Panel -- The Retouch Tool -- Other Features in ACR 5 -- Floating Point Capabilities -- Photo Downloader -- What You Have Learned -- CHAPTER 2 INSIGHTS INTO LAYER BLEND MODES, MASKING, AND ADVANCED SELECTION TECHNIQUES -- Layer Blend Modes -- Layer Blend Modes and Values -- Photoshop's Native 8-Bit Environment -- Demystifying the 8-Bit Environment -- Understanding Selections -- Saving Selections -- Editing the Alpha Channel -- Layer Masks Demystified -- Creating the Layer Masks -- Further Understanding of Masks -- Using Channels to Make Masks -- More Sophisticated Ways to Select Your Objects -- What You Have Learned -- CHAPTER 3 INTEGRATING 3D CONCEPTS WITH PHOTOGRAPHY -- Creating the Initial Landscape -- Working with 3D Layers -- Get into CS4 Extended 3D layers -- Orthographic Views -- 3D Panel Options -- Cross Section Feature -- A Creative Way to Integrate the 3D Model -- What You Have Learned -- CHAPTER 4 SMART FILTERS TO AID ARTISTIC VISION -- Using Photographs as a Creative Medium -- Applying Motion Blur to Accentuate Movement with Smart Filters -- Adding Detail to the Background -- Applying the Foreground City Shapes -- Creating the Background Cityscape -- Adding Light Details -- Adding Finishing Touches to the Atmosphere -- What You Have Learned.

CHAPTER 5 INTEGRATING PHOTOGRAPHY AND 3D OBJECTS -- Creating the Initial Landscape Using Auto Align Layers -- Creating the Upper Architecture -- Creating Additional Architecture to Frame the Composition -- Adding 3D Layers to the Scene -- Add Lighting to the Model -- Adding the Final Details -- What You Have Learned -- CHAPTER 6 EDITING UV MAPS ON 3D OBJECTS -- Creating the Sand Dune Landscape with Photomerge -- Creating the Sky -- Exploring Refine Edge Options -- Creating the City -- Creating the City in the Sand -- Adding Atmosphere -- Preparing the 3D Object -- Integrating the 3D Object and Adding Lights -- Painting onto the 3D Object -- Finishing Touches to the Scene -- Creating a Custom Brush for Painting Flying Birds -- What You Have Learned -- CHAPTER 7 CREATING YOUR CONCEPT USING A CUSTOM PERSPECTIVE -- Establishing a Custom Perspective -- Texturing the Lower Entrance -- Creating the Wall Lamps to Illuminate the Hallway -- Creating the Lid to the Underground Entrance -- Final Finishes to the Foreground -- Creating the Overpass -- What You Have Learned -- CHAPTER 8 PAINTING YOUR 3D MODEL -- UV Workflow for Painting in CS4 -- Let's Start to Paint -- Finishing Touches -- What You Have Learned -- CHAPTER 9 ANIMATING YOUR 3D MODEL -- Understanding the Animation Timeline -- Taking a Closer Look at the Animation Capabilities -- Additional Notes on Animating Effects -- What You Have Learned -- INDEX -- A -- B -- C -- D -- E -- F -- G -- H -- I -- J -- K -- L -- M -- N -- O -- P -- Q -- R -- S -- T -- U -- V -- W -- X-Z.
Local Note:
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2017. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
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