Cover image for Scenario-Based e-Learning : Evidence-Based Guidelines for Online Workforce Learning.
Scenario-Based e-Learning : Evidence-Based Guidelines for Online Workforce Learning.
Title:
Scenario-Based e-Learning : Evidence-Based Guidelines for Online Workforce Learning.
Author:
Clark, Ruth C.
ISBN:
9781118416457
Personal Author:
Edition:
1st ed.
Physical Description:
1 online resource (248 pages)
Contents:
Scenario-Based e-Learning: Evidence-Based Guidelines for Online Workforce Learning -- Copyright -- Contents -- Foreword -- Acknowledgments -- Chapter 1: What Is Scenario-Based e-Learning -- Scenario-Based e-Learning: A First Look -- What Do You think? -- Scenario-Based e-Learning Defined -- The Learner Is an Actor Responding to a Job-Realistic Situation -- The Environment Is Preplanned -- Learning Is Inductive Rather Than Instructive -- The Instruction Is Guided -- Scenarios Incorporate Instructional Resources -- The Goal Is to Accelerate Workplace Expertise -- What's in a Name? -- Scenario-Based vs. Directive Training Environments -- Learning from Mistakes -- Scenarios to Lead or to Culminate? -- Target Audience -- What Scenario-Based e-Learning Is Not -- Not a Game -- Not a Scenario with Questions -- Not a Simulation -- Not About a Delivery Mode or Media -- Not About Specific Technology -- Six Reasons to Consider Scenario-Based e-Learning Now -- 1. Scenario-Based e-Learning Can Accelerate Expertise -- 2. Scenario-Based e-Learning Can Offer Return on Investment -- 3. Learners Like Scenario-Based e-Learning -- 4. Scenario-Based e-Learning Has Better Transfer Potential -- 5. Scenario-Based e-Learning Can Build Critical Thinking Skills -- 6. Technology Can Facilitate Scenario-Based e-Learning Development -- What Do You Think? Revisited -- Coming Next -- Additional Resources -- Scenario-Based e-Learning and You: Why Now? -- Chapter 2: When To Use Scenario-Based e-Learning -- Consider Scenario-Based e-Learning for Strategic Tasks -- What Do You Think? -- Situations That Call for Scenario-Based e-Learning -- Rare Occurrence Tasks -- Critical Thinking Skills Training -- Compliance-Mandated Training -- Learner Expertise and Scenario-Based e-Learning -- Lengthy Timeline Tasks -- Risk-Adverse Tasks -- Eight Scenario-Based Learning Domains.

1. Interpersonal Skills -- 2. Compliance Policies and Procedures -- 3. Diagnosis and Repair -- 4. Research, Analysis, and Rationale -- 5. Tradeoffs -- 6. Operational Decisions and Actions -- 7. Design -- 8. Team Coordination -- Scenario-Based Multimedia Interfaces -- Branched Scenarios -- Menu-Driven -- Full Screen Active Object -- Virtual Worlds -- Meet the Scenario-Based e-Learning Samples -- Coming Next -- Additional Resources -- Scenario-Based e-Learning and You: Your Scenario-Based e-Learning Opportunities -- Chapter 3: Design of Scenario-Based e-Learning -- Overview of a Scenario-Based e-Learning Design Model -- Component 1: The Task Deliverable -- Core Component 2: The Trigger Event -- Core Component 3: Scenario Data -- Core Component 4: Guidance and Instruction -- Core Component 5: Feedback -- Core Component 6: Reflection -- Modes and Media in Scenario-Based e-Learning -- Coming Next -- Additional Resources -- Scenario-Based e-Learning and You: Your Draft Design Model -- Chapter 4: Defining Scenario Outcomes -- Outcome Deliverables for Learning Domains -- Assess the Complexity of your Outcome Responses -- 1. Number of Outcomes -- 2. Outcome Precision -- 3. Interface Response Options -- 4. Social Presence -- What Do You Think? -- Translate Your Learning Objectives -- Multimedia Response Options -- Scenario Outcomes and Multimedia Interfaces -- What Do You Think? Revisited -- Coming Next -- Additional Resource -- Scenario-Based e-Learning and You: Translating Your Objectives -- Chapter 5: Designing the Trigger Event and Case Data -- What Do You Think? -- Planning the Trigger Event -- Defining Case Data -- Formats for Case Data -- Saving and Tracking Case Data -- What Do You Think? Revisited -- Coming Next -- Scenario-Based e-Learning and You: Defining Your Trigger Event and Case Data -- Chapter 6: Building Guidance in Scenario-Based e-Learning.

What Do You Think -- What Is Guidance? -- Option 1: Fade Support from High to Low -- Option 2: Move from Simple to Complex -- Use SMES to Identify Complexity Factors -- Option 3: Consider Open vs. Closed Response Options -- Option 4: Consider Interface/Navigation Design -- Option 5: Add Training Wheels -- Option 6: Incorporate Coaching and Advisors -- Option 7: Embed Worksheets -- Option 8: Adjust Feedback -- Option 9: Make Learning Collaborative -- What Do You Think? Revisited -- Coming Next -- Additional Resources -- Scenario-Based e-Learning and You: Defining Guidance -- Chapter 7: Putting the "L" In Scenario-Based e-Learning -- What Do You Think? -- Integrating Knowledge and Skill Resources -- Tutorials -- Reference -- Examples -- Make Examples Engaging -- Instructors -- Give Your Learners an Instructional Role -- What Do You Think? Revisited -- Coming Next -- Additional Resources -- Scenario-Based e-Learning and You: Defining Instructional Resources -- Chapter 8: Designing Feedback and Reflection -- The Power of Feedback -- Learning from Mistakes -- Instructional vs. Intrinsic Feedback -- What Do You Think? -- Feedback in a Nutshell -- 1. Be Specific -- 2. Provide Intrinsic and Instructional Feedback -- 3. Adjust Feedback Frequency Based on Guidance Needs and Learning Goals -- 4. Focus the Feedback Based on Your Goals -- Embed Reflection Opportunities for Learners -- Feedback and Reflection in Learning Domains -- Interpersonal Skills -- Compliance -- Diagnosis and Repair-Research and Analysis -- Tradeoffs -- Operational Decisions -- Design -- Team Coordination -- What Do You Think? Revisited -- Coming Next -- Additional Resources -- Scenario-Based e-Learning and You: Defining Feedback -- Chapter 9: Evaluation of Scenario-Based e-Learning -- What Do You Think? -- Focusing Your Evaluation -- Do the Learners Like It? -- Is Instruction Effective?.

Is the Learning Environment Efficient? -- Does Learning Transfer? -- Is There a Good Return on Investment? -- Plan Evaluation in Stages -- Back to the Basics: Test Reliability and Validity -- Test Items for Scenario-Based e-Learning -- Did I Pass the Test? -- Testing with Online Scenarios -- What Do You Think? Revisited -- Coming Next -- Additional Resources -- Scenario-Based e-Learning and You: Planning Your Evaluation -- Chapter 10: Does Scenario-Based e-Learning Work? -- Does It Work? -- Is It Efficient? -- Does It Motivate? -- What Features Make a Difference? -- What Do You Think? -- Limits of Research -- The Evolution from Single Experiments to Meta-Analysis -- What's in a Name? -- Discovery Learning Does Not Work -- Guided Discovery Can Have Learning Advantages over "Traditional" Instruction -- Learning Excel in Scenario-Based Versus Directive Lessons -- Learner Scaffolding Is Essential for Success -- Should Domain Information Come Before or After Problem Solving? -- Assign Problems First-Then Provide Explanations -- Provide Explanations Before and During Learning -- Use Collaboration for More Challenging Scenarios -- Make the Instructional Interface Easy to Use -- Guided Discovery Can Be More Motivating Than "Traditional" Instruction -- Feedback and Reflection Promote Learning -- Provide Detailed Instructional Feedback -- Provide Opportunities to Compare Answers with Expert Solutions -- Visual Representations Should Be Congruent with Your Learning Goals -- Use Visual Representations Rather Than Text Alone When Visual Discrimination Is Important -- Can Scenario-Based e-Learning Accelerate Expertise? -- Accelerating Orthopedic Expertise -- Accelerating Electronic Troubleshooting Expertise -- Research on Scenario-Based e-Learning - The Bottom Line -- What Do You Think? Revisited -- Coming Next -- Additional Resources.

Scenario-Based e-Learning and You: Evidence-Based Decisions -- Chapter 11: Eliciting Critical Thinking Skills for Scenario-Based e-Learning -- What Is Knowledge Elicitation? -- What Do You Think? -- Three Approaches to Knowledge Elicitation -- Concurrent Verbalization -- After-the-Fact Stories -- Reflections on Recorded Behaviors -- Which Elicitation Method Should You Use? -- Evidence on Knowledge Elicitation Methods -- Types of Knowledge and Skill to Elicit -- Actions and Decisions -- Cues -- Rationale and Rules of Thumb -- Monitoring -- Questions to Elicit Knowledge Needed During the Interview -- Incorporating Critical Thinking Skills into Your Lessons -- Use of Actions Taken -- Use of Decisions Made -- Use of Cues Identified -- Use of Rationale and Rules of Thumb -- Teaching Monitoring Skills in Your Scenario-Based e-Learning -- Guidelines for Success -- 1. Take Care in Selecting Experts -- 2. Don't Over-Extend -- 3. Work in a Team -- What Do You Think? Revisited -- Coming Next -- Additional Resources -- Scenario-Based e-Learning and You: Eliciting Tacit Knowledge -- Chapter 12: Implementing Scenario-Based e-Learning -- What Do you Think? -- Four Steps to Project Success -- Step One: Present a Strong Business Case -- Visualize Scenario-Based e-Learning for Stakeholders -- Determine the Magnitude of the Performance Gap -- Incident-Driven Training -- Compliance Training -- Identify Tradeoffs to Diverse Solution Options -- Delivery Media Tradeoff Analysis for Automotive Troubleshooting -- Highlight Opportunities to Build Expertise That Are Unavailable or Impractical in Workplace -- Leverage the Motivational Potential of Scenario-Based e-Learning -- Present Evidence on the Benefits of Scenario-Based e-Learning -- Estimate Your Production Costs -- Step Two: Plan Your Project -- Plan and Secure Your Resources.

Define and Classify the Target Knowledge and Skills.
Abstract:
Dr. Ruth Colvin Clark has worked for over 20 years with training professionals assigned to design, develop, and select effective training for classroom or computer delivery. She is widely published in training and performance improvement periodicals and was recently bestowed a Distinguished Professional Service Award from ISPI. She is the co-author of the best-selling e-Learning and the Science of Instruction.
Local Note:
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2017. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
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