Cover image for Xcode 4 Cookbook.
Xcode 4 Cookbook.
Title:
Xcode 4 Cookbook.
Author:
Daniel, Steven F.
ISBN:
9781849693356
Personal Author:
Edition:
1st ed.
Physical Description:
1 online resource (480 pages)
Contents:
Xcode 4 Cookbook -- Table of Contents -- Xcode 4 Cookbook -- Credits -- About the Author -- Acknowledgement -- About the Reviewers -- www.PacktPub.com -- Support files, eBooks, discount offers and more -- Why Subscribe? -- Free Access for Packt account holders -- Preface -- What this book covers -- What you need for this book -- Who this book is for -- Conventions -- Reader feedback -- Customer support -- Downloading the example code -- Errata -- Piracy -- Questions -- 1. Getting and Installing the iOS SDK Development Tools -- Introduction -- Downloading and installing the iOS SDK -- Getting ready -- How to do it... -- How it works... -- There's more… -- See also -- Using Xcode to create an iOS project -- Getting ready -- How to do it... -- How it works... -- main.m -- There's more… -- Understanding application delegates -- Understanding the ViewController class -- Understanding ViewController.xib -- Understanding HelloWorld-info.plist -- See also -- Using Interface Builder to create the user interface -- How to do it… -- How it works… -- There's more… -- See also -- Building the user interface for our application -- Getting ready -- How to do it… -- How it works… -- See also -- Creating outlets to Interface Builder objects -- Getting ready -- How to do it… -- How it works… -- There's more… -- See also -- Creating actions that respond to user actions -- Getting ready -- How to do it… -- How it works… -- There's more… -- See also -- Compiling your project -- Getting ready -- How to do it… -- Using the iOS Simulator to test your applications -- Getting ready -- How to do it… -- How it works… -- See also -- Configuring and using compiler directives -- Getting ready -- How to do it... -- How it works… -- There's more… -- See also -- Debugging your iOS applications using Xcode -- Getting ready -- How to do it… -- How it works… -- See Also.

Using the Clang Static Analyzer to examine your code -- Getting ready -- How to do it… -- How it works… -- See also -- 2. User Interfaces - Creating the UI -- Introduction -- Adding and customizing views -- Getting ready -- How to do it... -- How it works… -- There's more… -- See also -- Using labels to display text -- Getting ready -- How to do it... -- How it works… -- There's more… -- See also -- Obtaining user input through the use of buttons -- Getting ready -- How to do it... -- How it works… -- There's more… -- See also -- Displaying an image within the view -- Getting ready -- How to do it... -- How it works… -- There's more… -- See also -- Displaying and editing text -- Getting ready -- How to do it... -- How it works… -- There's more… -- See also -- Using the iOS device keyboard -- Getting ready -- How to do it... -- How it works… -- See also -- Displaying the progress to the user -- Getting ready -- How to do it... -- How it works… -- There's more… -- See also -- Adding a toolbar to a view -- Getting ready -- How to do it... -- How it works… -- There's more… -- See also -- Fading a view in and out -- Getting ready -- How to do it... -- How it works… -- See also -- Creating a custom table view controller -- Getting ready -- How to do it... -- How it works… -- See also -- Adding a table view to a view controller -- Getting ready -- How to do it... -- How it works… -- See also -- Handling different iOS devices -- Getting ready -- How to do it... -- How it works… -- See also -- 3. Using Storyboards -- Introduction -- Configuring storyboards for a project -- Getting ready -- How to do it... -- How it works... -- There's more… -- See also -- Creating a Twitter application -- Getting ready -- How to do it... -- How it works... -- See also -- Creating storyboard scenes -- Getting ready -- How to do it... -- How it works... -- See also.

Configuring storyboard scenes -- Getting ready -- How to do it… -- How it works... -- See also -- Applying transitions to storyboards -- Getting ready -- How to do it… -- How it works... -- See also -- Composing a tweet -- Getting ready -- How to do it… -- How it works... -- There's more… -- Using the UIActivityViewController class -- Using the SLComposeViewController class -- See also -- Adding photos to a tweet -- Getting ready -- How to do it… -- How it works... -- There's more... -- See also -- Preparing transition to another view controller -- Getting ready -- How to do it… -- How it works... -- See also -- Presenting storyboard view controllers programmatically -- Getting ready -- How to do it… -- How it works... -- There's more… -- See also -- 4. Using Xcode Instruments -- Introduction -- Introducing Xcode Instruments -- Getting ready -- How to do it... -- How it works... -- There's more… -- See also -- Tracing iOS applications -- Getting ready -- How to do it... -- How it works... -- See also -- Running and profiling an iOS project -- Getting ready -- How to do it... -- How it works... -- There's more… -- See also -- Detecting virtual memory faults -- Getting ready -- How to do it... -- How it works... -- See also -- Detecting memory leaks -- Getting ready -- How to do it... -- How it works... -- See also -- Handling runtime errors -- Getting ready -- How to do it... -- How it works... -- There's more... -- See also -- Handling compile-time errors -- Getting ready -- How to do it... -- How it works... -- See also -- Adding and configuring Instruments -- Getting ready -- How to do it... -- How it works... -- See also -- 5. Working with the Location Services and the MapKit Frameworks -- Introduction -- Adding the CoreLocation and MapKit frameworks -- Getting ready -- How to do it... -- How it works... -- See also.

Building a simple CoreLocation application -- Getting ready -- How to do it... -- How it works... -- See also -- Determining the current GPS location -- Getting ready -- How to do it... -- How it works... -- There's more… -- See also -- Adding and working with the MapView control -- Getting ready -- How to do it... -- How it works... -- See also -- Adding overlay regions to maps -- Getting ready -- How to do it... -- How it works... -- See also -- Adding annotation placeholders to the map -- Getting ready -- How to do it… -- How it works... -- There's more… -- See also -- Reversing geocode address information -- Getting ready -- How to do it... -- How it works... -- There's more… -- See also -- Working with the different map types -- Getting ready -- How to do it... -- How it works... -- See also -- 6. Storing Documents within the Cloud -- Introduction -- Storing and using documents within iCloud -- Getting ready -- How to do it... -- How it works... -- See also -- Working with the iCloud storage APIs -- Getting ready -- How to do it... -- Using iCloud document storage -- Storing key-value data in iCloud -- How it works... -- See also -- Detecting file version conflicts within iCloud -- Getting ready -- How to do it... -- How it works... -- See also -- Building the iCloud application -- Getting ready -- How to do it... -- How it works... -- See also -- Requesting entitlements for iCloud storage -- Getting ready -- How to do it... -- How it works... -- Configuring iOS devices to use iCloud -- Getting ready -- How to do it... -- How it works... -- 7. Working with Different Multimedia Resources -- Introduction -- Selecting images and video from the camera roll -- Getting ready -- How to do it... -- How it works... -- See also -- Capturing media with the camera -- Getting ready -- How to do it... -- How it works... -- See also.

Playing video with Apple TV integration -- Getting ready -- How to do it... -- How it works... -- See also -- Playing music using the MediaPlayer framework -- Getting ready -- How to do it... -- How it works... -- See also -- Using the iOS device's microphone to record -- Getting ready -- How to do it... -- How it works... -- See also -- Animating views -- Getting ready -- How to do it... -- How it works... -- See also -- Drawing customized text -- Getting ready -- How to do it... -- How it works... -- See also -- Drawing lines and curves -- Getting ready -- How to do it... -- How it works... -- See also -- Drawing and filling shapes -- Getting ready -- How to do it... -- How it works... -- See also -- Applying color effects using Core Image -- Getting ready -- How to do it... -- How it works... -- See also -- Applying transition effects -- Getting ready -- How to do it... -- How it works... -- See also -- 8. Working with the CoreData and GameKit Frameworks -- Introduction -- Adding the GameKit and MessageUI frameworks -- Getting ready -- How to do it... -- How it works... -- See also -- Building the Core Data data model -- Getting ready -- How to do it... -- How it works... -- See also -- Creating the Core Data model files -- Getting ready -- How to do it... -- How it works... -- There's more… -- See also -- Adding and configuring the Storyboard -- Getting ready -- How to do it... -- How it works... -- There's more… -- See also -- Creating the Books Library user interface -- Getting ready… -- How to do it... -- How it works... -- See also -- Displaying data within the Table View -- Getting ready -- How to do it... -- How it works... -- See also -- Inserting data within our Core Data data model -- Getting ready -- How to do it... -- How it works... -- See also -- Delete an item from the Table View using Core Data -- Getting ready -- How to do it...

How it works...
Abstract:
This is a Cookbook with easy-to-follow recipes containing practical and detailed examples which are all fully backed up with code, illustrations, and tips.If you ever wanted to build applications that integrate Facebook, iCloud, Core Location, and the Core Motion frameworks into your own applications then this book is for you.
Local Note:
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2017. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
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