Cover image for Inkscape 0.48 Illustrator's Cookbook.
Inkscape 0.48 Illustrator's Cookbook.
Title:
Inkscape 0.48 Illustrator's Cookbook.
Author:
Jurkovic, Mihaela.
ISBN:
9781849512671
Personal Author:
Edition:
1st ed.
Physical Description:
1 online resource (393 pages)
Contents:
Inkscape 0.48 Illustrator's Cookbook -- Table of Contents -- Inkscape 0.48 Illustrator's Cookbook -- Credits -- About the Authors -- About the Reviewer -- www.PacktPub.com -- Support files, eBooks, discount offers and more -- Why Subscribe? -- Free Access for Packt account holders -- Preface -- What this book covers -- What you need for this book -- Who this book is for -- Conventions -- Reader feedback -- Customer support -- Downloading the example code -- Errata -- Piracy -- Questions -- 1. Creating and Editing Objects -- Introduction -- Creating and editing 2D geometric shapes -- Getting ready -- How to do it... -- How it works... -- There's more... -- Creating complex shapes in seconds with Star tool -- Dotted spirals -- Creating freehand and straight lines -- How to do it... -- How it works... -- There's more... -- Tapered lines using shapes in Pencil and Pen tools -- Creating "lines" using the Calligraphy tool -- Sketch mode fixing the path while drawing -- Creating dots using Pencil and Pen tools -- See also -- Editing paths using the Node tool -- How to do it... -- There's more... -- Symmetric and auto-smooth nodes -- Deleting nodes -- Using Simplify to smooth paths after creation -- Node sculpting -- Path direction -- See also -- Creating paths using the Pen (Bezier) tool -- How to do it... -- How it works... -- There's more... -- See also -- Creating smooth paths with Spiro Spline -- How to do it... -- How it works... -- See also -- Creating calligraphic shapes -- How to do it... -- There's more... -- Erasing using Calligraphy tool -- Calligraphy presets -- Hatchings using Calligraphy tool -- Changing calligraphy path colors -- See also -- Using the Eraser tool -- How to do it... -- See also -- Creating and editing 3D boxes -- Getting ready -- How to do it... -- How it works... -- There's more...

Isometric projection and 1, 2, and 3-point perspectives -- See also -- Creating and editing text -- How to do it... -- How it works... -- There's more... -- Flow text into frame -- Text on a path -- Clipping -- How to do it... -- How it works... -- There's more... -- See also -- Masking -- How to do it... -- How it works... -- There's more... -- See also -- Path operations -- How to do it... -- There's more... -- Inset and Outset -- Dynamic Offset -- Linked Offset -- See also -- 2. Editing Colors -- Introduction -- Changing fill and stroke color using a palette -- Getting ready -- How to do it... -- How it works... -- There's more... -- Changing color using the Fill and Stroke dialogue window -- See also -- Making objects partially transparent -- Getting ready -- How to do it... -- How it works... -- There's more... -- See also -- Creating linear gradients -- Getting ready -- How to do it... -- How it works... -- There's more... -- Gradient through multiple objects -- Gradient repeat -- Moving gradients along with objects -- Gradient sharing -- Smoothing out abrupt color changes simulating non-linear gradients -- Reverse gradient orientation -- Remove unnecessary stops from complex gradients -- Editing gradients using other tools -- See also -- Recreating HAL 9000 using radial gradients -- Getting ready -- How to do it... -- How it works... -- There's more... -- See also -- Patterns -- Getting ready -- How to do it... -- How it works... -- There's more... -- Moving patterns along with objects -- Pattern edges visible -- Clipping bitmaps using patterns -- See also -- Picking and assigning colors with the Dropper tool -- Getting ready -- How to do it... -- How it works... -- There's more... -- Inverse picked color -- Copy color under cursor -- Adjusting hue, lightness, saturation, and stroke width using Color Gestures -- Getting ready.

How to do it... -- How it works... -- There's more... -- Different color icon sets using RGB Barrel -- Getting ready -- How to do it... -- How it works... -- There's more... -- See also -- 3. Speeding Up Your Workflow -- Introduction -- Autosaving documents -- How to do it... -- How it works... -- There's more... -- Exporting to formats other than SVG -- Designing plate rims using Layers -- How to do it... -- How it works... -- There's more... -- XML editor as textual layers dialog -- Blend modes -- Geometric illusions using Grids -- How to do it... -- How it works... -- There's more... -- Anti-aliasing and snapping to pixel grid -- Axonometric grid -- See also -- Creating a simple flashlight using Guides -- How to do it... -- How it works... -- There's more... -- Creating guides from objects -- See also -- Creating a stylized flower using Snapping -- How to do it... -- How it works... -- There's more... -- See also -- Leaflet design using Align and Distribute -- How to do it... -- How it works... -- There's more... -- Align and Distribute nodes -- Rows and Columns -- Creating your own custom color swatches -- Getting ready -- How to do it... -- How it works... -- See also -- Creating your own color palette -- Getting ready -- How to do it... -- How it works... -- There's more... -- See also -- More time-saving tips -- The Notification region in the Statusbar -- Space bar to switch between Selector and other tools -- Panning and zooming using the mouse wheel -- Paste in place -- Paste style -- Paste size -- Stamping copying objects while dragging them across the screen -- Showing/hiding open dialogues -- Hiding everything except dialogues -- Changing the focus from dialogue to canvas -- Toggling display modes -- Importing drawings from OpenClipArt -- How to do it... -- There's more… -- 4. Creating and Editing Clones -- Introduction.

Drawing clock dial markers using clones -- How to do it... -- How it works... -- There's more... -- Relinking clones -- Copying clones between documents -- Unlinking clones -- See also -- Drawing a colorful grid of tiled clones -- How to do it... -- How it works... -- There's more... -- Use saved size and position of the tile -- See also -- Changing icon colors using tiled clones -- Getting ready -- How to do it... -- How it works... -- See also -- Drawing clock dial markers using tiled clones -- How to do it... -- How it works... -- See also -- Creating halftones using tiled clones -- How to do it... -- How it works... -- See also -- Creating a bokeh effect using tiled clones -- How to do it... -- How it works... -- See also -- Creating a kaleidoscopic pattern using tiled clones -- Getting ready -- How to do it... -- How it works... -- See also -- Drawing a tree with cloned leaves using the Spray tool -- How to do it... -- How it works... -- There's more... -- See also -- Clipping with clones -- How to do it... -- See also -- 5. Live Path Effects -- Introduction -- Bending paths -- How to do it... -- There's more... -- Bending groups -- Stacking LPEs -- Removing Path Effects -- See also -- Using Pattern Along Path -- How to do it... -- How it works... -- There's more... -- Pattern along Path extension -- See also -- Using Envelope Deformation -- How to do it... -- There's more... -- Envelope extension -- See also -- Interpolating sub-paths -- How to do it... -- There's more... -- Interpolate extension -- See also -- Stitching sub-paths -- How to do it... -- There's more... -- See also -- Creating gears -- How to do it... -- There's more... -- See also -- Creating hatches (rough) -- How to do it... -- See also -- Sketching shapes -- How to do it... -- How it works... -- See also -- Constructing grids -- How to do it... -- See also -- Creating rulers.

How to do it... -- See also -- Creating knots -- How to do it... -- See also -- Generating VonKoch fractals -- How to do it... -- There's more... -- See also -- 6. Extensions -- Introduction -- Setting Color Markers to Match Stroke -- How to do it… -- There's more... -- Object to markers -- See also -- Using Whirl -- How to do it... -- How it works... -- There's more... -- Adding nodes -- See also -- Rendering 3D polyhedrons and wireframe spheres -- How to do it... -- How it works... -- See also -- Rendering barcodes -- How to do it... -- Rendering calendars -- How to do it... -- There's more… -- Using Render Grid, Cartesian Grid, and Polar Grid -- How to do it... -- How it works... -- See also -- Rendering spirographs -- How to do it... -- How it works... -- See also -- Rendering L-systems -- How to do it... -- How it works... -- See also -- Rendering functions and parametric curves -- How to do it... -- How it works... -- See also -- Rendering printing marks -- How to do it... -- How it works... -- See also -- Playing "connect the dots" with Number Nodes -- How to do it... -- See also -- Creating irregular edges -- How to do it... -- How it works... -- There's more... -- See also -- 7. SVG Filters -- Introduction -- Blurring -- How to do it... -- How it works... -- There's more... -- See also -- Creating irregular edges using filters -- How to do it... -- How it works... -- There's more... -- See also -- Using lighting effects -- How to do it... -- How it works... -- There's more... -- See also -- Creating a red wax seal -- How to do it... -- How it works... -- There's more... -- See also -- Creating a brushed steel effect -- How to do it... -- How it works... -- See also -- Creating a water surface effect -- How to do it... -- There's more... -- See also -- Filtering all objects in a layer -- How to do it... -- How it works... -- See also.

Creating your own filter from scratch.
Abstract:
109 recipes to create scalable vector graphics with Inkscape.
Local Note:
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2017. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
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