Cover image for UDK : Tower Defense.
UDK : Tower Defense.
Title:
UDK : Tower Defense.
Author:
Doran, John.
ISBN:
9781849699822
Personal Author:
Edition:
1st ed.
Physical Description:
1 online resource (145 pages)
Contents:
Getting Started with UDK -- Table of Contents -- Getting Started with UDK -- Credits -- About the Author -- About the Reviewer -- www.PacktPub.com -- Support files, eBooks, discount offers and more -- Why Subscribe? -- Free Access for Packt account holders -- Preface -- What this book covers -- What you need for this book -- Who this book is for -- Conventions -- Reader feedback -- Customer support -- Downloading the example code -- Downloading the color images of this book -- Errata -- Piracy -- Questions -- 1. Augmenting the UDK -- What we will achieve -- Before we begin -- Block out simple-level geometry -- Prepare for lift-off -- Engaging thrusters -- Objective complete -- Supplemental information -- Defining Kismet -- Using a third-person perspective -- Engage thrusters -- Objective complete -- Classified information -- Kismet primer -- Parts of a sequence object -- Benefits and drawbacks of using Kismet -- Benefits of using Kismet -- Drawbacks of using Kismet -- Summary -- 2. Tower Defense -- Spawning enemies -- Enemies damaging the base -- Creating/Spawning a single tower -- Multiple towers made easy - prefabs -- Engage thrusters -- Summary -- 3. Detailing Environments -- Applying materials -- Placing staircases -- Adding in-level boundaries -- Spawning weapons -- Objective complete -- Summary -- 4. Finishing Touches -- Obtaining Flash -- Setting up Flash -- Creating our main menu -- Creating our HUD -- Creating the main menu into UDK -- Cooking and packaging our game -- Taking the project to the next level -- Summary -- Index.
Abstract:
This book is written by someone who is passionate about games for those who are equally passionate about games. The step-by-step instructions contained within this guide will make creating your first game simple.If you have ever had the urge to know more about how all those amazing games you played for countless hours are created, then this book is definitely for you! This step-by-step tutorial will teach you how to create a complete game within UDK.Even if you have no prior experience of UDK, you can still start building the games you want today.
Local Note:
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2017. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
Electronic Access:
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