Cover image for Interdisciplinary models and tools for serious games emerging concepts and future directions
Interdisciplinary models and tools for serious games emerging concepts and future directions
Title:
Interdisciplinary models and tools for serious games emerging concepts and future directions
Author:
Eck, Richard Van, 1964-
ISBN:
9781615207206
Publication Information:
Hershey, Pa. : IGI Global (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA), 2010.
Physical Description:
electronic texts (xxv, 403 p. : ill.) : digital files.
Contents:
1. Narrative definitions for game design : a concept-oriented study of nine computer game design guidebooks / Sanna-Mari Äyrämö, Raine Koskimaa -- 2. Rethinking genre in computer games : how narrative psychology connects game and story / Jasmina Kallay -- 3. Toward a rhetoric of serious game genres / Lee Sherlock -- 4. Serious games for transformative learning : a communication perspective on the radical binarisation of everyday life / Thomas J. Yannuzzi, Bryan G. Behrenshausen -- 5. Examining motivational factors in serious educational games / Renae Low -- 6. Sacred geographies : myth and ritual in serious games / Larry Friedlander -- 7. Methodological considerations in educational research using serious games / Putai Jin -- 8. Evaluating video game design and interactivity / Matthew J. Sharritt -- 9. Persuasive play : extending the elaboration likelihood model to a game-based learning context / Steven Malliet, Hans Martens -- 10. Aligning problem solving and gameplay : a model for future research and design / Weoi Hung, Richard Van Eck -- 11. Serious games for the classroom : a case study of designing and developing a massive multiplayer online game / Scott Wilson, Leslie Williams -- 12. Citizen science : designing a game for the 21st century / Matt Gaydos, Kurt Squire -- 13. eGaming and girls / Lesley Farmer, Nora Murphy -- 14. Interactivity, process, and algorithm / Chris Crawford.
Abstract:
"This book discusses the need for interdisciplinary awareness in the study of games and learning"--Provided by publisher.
Added Corporate Author:
Holds: Copies: