Cover image for ShaderX3 : Advanced Rendering with DirectX and OpenGL.
ShaderX3 : Advanced Rendering with DirectX and OpenGL.
Title:
ShaderX3 : Advanced Rendering with DirectX and OpenGL.
Author:
Engel, Wolfgang.
Personal Author:
Physical Description:
1 online resource (660 pages)
Contents:
Contents -- About the Editors -- About the Contributors -- 1 INTRODUCTION AND GEOMETRY MANIPULATION TRICKS -- 2 RENDERING TECHNIQUES -- 3 SOFTWARE SHADERS AND SHADER PROGRAMMING TIPS -- 4 IMAGE SPACE -- 5 SHADOWS -- 6 3D ENGINE DESIGN -- 7 TOOLS -- 8 ENVIRONMENTAL EFFECTS -- APPENDIX -- INDEX.
Local Note:
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2017. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
Electronic Access:
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