Cover image for Poser for Beginning 3D Artist.
Poser for Beginning 3D Artist.
Title:
Poser for Beginning 3D Artist.
Author:
Hernandez.
Personal Author:
Physical Description:
1 online resource (440 pages)
Contents:
Contents -- Revealed Series Vision -- Author Vision -- Chapter 1 Learning the Poser Interface -- Tools You'll Use -- LESSON 1 Explore the Interface Controls -- Using Menus -- Using the Room Tabs -- Using Floating Controls -- Moving the Document Window -- Using the Parameters/Properties Palette -- Accessing the Side Window Controls -- Showing and Hiding Interface Elements -- Steps: Start Poser and organize the interface controls -- Maximize the DocumentWindow -- LESSON 2 Use the Pose Room Controls -- Using the Light Controls -- Using the Camera Controls -- Using Camera Presets -- Moving a Camera -- Rotating a Camera -- Changing a Camera's Scale and Focal Length -- Changing Display Styles -- Steps: Control lights -- Control cameras -- Change the display style -- LESSON 3 Use the Document Window -- Displaying Additional Ports -- Setting Tracking Modes -- Enabling Depth Cueing and Shadows -- Changing the Document Window Colors -- Changing the Document Window Size -- Enabling Hardware Acceleration -- Steps: Change viewpane layout and tracking mode -- Change Document Window display options -- Change the Document Window's size -- LESSON 4 Explore the Other Rooms -- Using the Material Room -- Using the Face Room -- Using the Hair Room -- Using the Cloth Room -- Using the Setup Room -- Using the Content Room -- Step: Switch between rooms -- LESSON 5 Work with Files -- Creating a New File -- Loading Saved Files -- Saving Files -- Importing Files -- Exporting Files -- Steps: Load and save a scene file -- Export and import a scene file -- LESSON 6 Configure the Interface -- Using the UI Dots -- Using Preferences -- Setting the Interface Preferences -- Setting Library Preferences -- Setting Miscellaneous Preferences -- Steps: Configure the interface -- Change display units -- LESSON 7 Get Help -- Using Poser Documentation -- Enabling Room Help.

Accessing Python Help -- Accessing Tutorials -- Step: Access Poser help -- What You Have Learned -- Key Terms from This Chapter -- Chapter 2 Working with Figures -- Tools You'll Use -- LESSON 1 Load Library Figures -- Viewing the Library Figures -- Undocking the Library Palette -- Accessing Custom Libraries -- Accessing Other Library Categories -- Replacing the Current Figure -- Adding a Figure to the Current Scene -- Adding and Removing Figures from the Library -- Steps: Replace the current figure with a new figure -- Add multiple figures to a scene -- Add scene figures to the Library -- LESSON 2 Position Figures Within the Scene -- Selecting Figures -- Using the Figure Circle Control -- Changing Figure Parameters -- Dropping a Figure to the Floor -- Locking Figures -- Restoring a Figure -- Steps: Position a figure within a scene -- Memorize and restore figure positions -- LESSON 3 Set Figure Properties -- Naming Figures -- Hiding Figures -- Setting Other Properties -- Deleting Figures -- Steps: Name figures -- Hide figures -- LESSON 4 Alter a Figure -- Setting a Figure's Height -- Adding Genitalia -- Setting Figure Style -- Using Display Guides -- Step: Change a figure's height and style -- LESSON 5 Select Elements -- Selecting from the Document Window -- Selecting from a List -- Naming Elements -- Hiding Elements -- Setting Other Element Properties -- Setting Element Styles -- Steps: Select and hide elements -- Change an element's style -- LESSON 6 Work with Hierarchies -- Opening the Hierarchy Editor -- Selecting View Options -- Hiding Items -- Selecting Items -- Renaming Items -- Setting a Figure's Parent -- Setting an Item's Parent -- Steps: Use the Hierarchy Editor to hide elements -- Set a figure's parent -- What You Have Learned -- Key Terms from This Chapter -- Chapter 3 Editing and Posing Figures -- Tools You'll Use.

LESSON 1 Load Library Figures -- Loading Poses from the Library -- Saving Poses to the Library -- Removing Poses from the Library -- Using the Pose Dots -- Step: Load a pose from the Library -- LESSON 2 Use the Basic Editing Tools -- Moving Figure Elements -- Rotating and Twisting Elements -- Scaling and Tapering Elements -- Coloring Elements -- Using the View Magnifier Tool -- Using the Direct Manipulation Tool -- Steps: Use the Editing tools -- Color elements -- Use the Direct Manipulation tool -- LESSON 3 Use the Parameter Dials -- Changing Dial Values -- Resetting Dial Values -- Changing Parameter Settings -- Understanding Unique Parameters -- Creating Parameter Groups -- Steps: Use the parameter dials -- Change custom parameters -- Create a parameter group -- LESSON 4 Use Symmetry, Limits, and Balance -- Copying Between Sides -- Copying Arm and Leg Poses -- Swapping Sides -- Straightening the Torso -- Using Limits -- Using Auto Balance -- Steps: Use symmetry -- Use limits -- Use Auto Balance -- LESSON 5 Use Inverse Kinematics -- Enabling Inverse Kinematics -- Working with Inverse Kinematics -- Viewing IK Chains -- Creating New IK Chains -- Using the Chain Break Tool -- Steps: Use inverse kinematics -- Create an IK chain -- Use the Chain Break tool -- LESSON 6 Use Deformers -- Creating a Magnet Deformer -- Using the Magnet Parts -- Deforming Additional Elements -- Setting Magnet Zone Falloff -- Creating a Wave Deformer -- Deforming Additional Elements -- Setting Wave Zone Falloff -- Steps: Use the magnet deformer -- Use the wave deformer -- LESSON 7 Create Morph Targets -- Spawning a New Morph Target -- Deleting Morph Targets -- Creating Full Body Morphs -- Using the Morphing Tool -- Step: Create a morph target -- What You Have Learned -- Key Terms from This Chapter -- Chapter 4 Adding Materials -- Tools You'll Use.

LESSON 1 Learn the Material Room Interface -- Using the Shader Window -- Selecting Material Groups -- Using the Simple Material Panel -- Using the Advanced Material Panel -- Accessing the Wacros Pane -- Step: Access the Shader Window -- LESSON 2 Load and Save Materials -- Loading Materials from the Library -- Saving Materials to the Library -- Removing Materials from the Library -- Steps: Load a material from the Library -- Save a material to the Library -- LESSON 3 Create Simple Materials -- Changing Color -- Adding Texture Maps -- Adding Highlights -- Using Diffuse and Ambient Colors -- Enabling Reflections -- Adding Bump Maps -- Using Transparency -- Steps: Create a simple material with highlights -- Add a reflection map -- Add a bump map -- Create a transparent material -- LESSON 4 Use Material Nodes -- Selecting and Moving Nodes -- Viewing the Root Node -- Changing Material Attribute Values -- Animating Material Attribute Values -- Creating New Material Nodes -- Connecting Material Nodes -- Step: Use texture nodes -- LESSON 5 Learn the Various Material Nodes -- Using Math Nodes -- Using Lighting Nodes -- Using Variables Nodes -- Using Texture Nodes -- Steps: Use a math node -- Use a lighting node -- LESSON 6 Create a Material Group -- Using the Grouping Tool -- Deselecting Polygons -- Creating a Material Group -- Step: Create a material group -- What You Have Learned -- Key Terms from This Chapter -- Chapter 5 Dealing with Props -- Tools You'll Use -- LESSON 1 Load Library Props -- Loading Props from the Library -- Saving Materials to the Library -- Removing Props from the Library -- Step: Load a prop from the Library -- LESSON 2 Import External Props -- Preparing Prop Models for Importing into Poser -- Loading External Props -- Setting Import Options -- Saving Imported Props to the Library -- Importing Figures.

Loading Props from the Content Room -- Steps: Import props -- LESSON 3 Select and Position Props -- Naming Props -- Using the Editing Tools -- Using the Parameter Dials -- Dropping to the Floor -- Locking Props -- Step: Select and position props -- LESSON 4 Attach Props to Elements -- Attaching a Prop to a Figure Element -- Replacing an Element with a Prop -- Conforming Clothing Props to a Figure -- Steps: Attach a prop to a figure element -- Conform clothes to a figure -- LESSON 5 Create Props from a Selected Group -- Selecting Polygons -- Creating a Prop -- Spawning Multiple Props -- Step: Create a new prop -- LESSON 6 Use the Content Room -- Accessing Content Paradise -- Purchasing Content -- Downloading and Installing Content -- Installing from a Zip Archive -- Accessing Downloaded Content -- Step: Add new content -- What You Have Learned -- Key Terms from This Chapter -- Chapter 6 Establishing a Scene -- Tools You'll Use -- LESSON 1 Load Light and Camera Library Presets -- Loading Lights and Cameras from the Library -- Saving Light and Camera Settings to the Library -- Removing Presets from the Library -- Using the Camera Dots -- Steps: Load light and camera settings from the Library -- Save light and camera settings to the Library -- LESSON 2 Work with Lights -- Learning the Light Types -- Creating New Lights -- Using the Light Controls -- Selecting and Positioning Lights -- Setting Light Properties -- Enabling Shadows -- Using Ambient Occlusion Settings -- Steps: Create and position a spotlight -- Enable shadows -- LESSON 3 Set Light Materials -- Accessing Light Material Properties -- Projecting a Textured Light -- Enabling Image-Based Lights -- Step: Project a textured light -- LESSON 4 Work with Cameras -- Using the Camera Controls -- Using Camera Presets -- Using Orthogonal and Shadow Cameras -- Moving and Rotating a Camera.

Changing a Camera's Scale and Focal Length.
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Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2017. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
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