Cover image for Webcomics 2.0 : An Insider's Guide to Writing, Drawing, and Promoting Your Own Webcomics.
Webcomics 2.0 : An Insider's Guide to Writing, Drawing, and Promoting Your Own Webcomics.
Title:
Webcomics 2.0 : An Insider's Guide to Writing, Drawing, and Promoting Your Own Webcomics.
Author:
Horton, Steve.
ISBN:
9781598636826
Personal Author:
Physical Description:
1 online resource (249 pages)
Contents:
Contents -- Chapter 1 What Are Webcomics? -- The 2.0 Experience -- What This Book Will Teach You -- Hey-It's Business -- Three Popular Types -- Chapter 2 Humor -- Video Games -- Science Fiction -- Autobiography -- Pop Culture -- The Versus Verses -- A Webcomic-Shaped Hole -- Chapter 3 Adventure -- The Drifter -- The Drifter: Characters -- Shoot First, Ask Questions Later -- Chapter 4 Manga -- The Character's the Thing -- Edge the Devilhunter -- Edge -- Princess Tail -- Zelda the Goth -- OEL: Original English Language -- Chapter 5 Other Types of Webcomics -- Slice of Life -- Non-Sequitur and Off the Wall -- Combining Types -- Chapter 6 Gathering the Team -- One Creator, One Destiny -- The Creative Team -- Finding Talent -- A Fair Exchange -- Sign On the Dotted Line -- Stay in Communication -- It's a Commitment -- Searching the Web for Talent -- Chapter 7 The Webcomics 2.0 Examples -- The Versus Verses -- The Drifter -- Edge the Devilhunter -- Chapter 8 The Writing -- The Character Bible -- The Comic Script -- Writing Structure -- Two Approaches -- The Story Arc -- Three Act Structure -- Rising Action -- Subplots -- Flashbacks -- Transitioning from One Webcomic to Another -- All Write Now -- Chapter 9 The Art -- Drawing a Webcomic: Step by Step -- Thumbnails -- Study the Script -- The Panel Borders -- Pencils Out -- Iced Ink -- Scanning It In -- Finished Art -- Color -- Lettering -- Saving the Art -- The Bleed -- Infinite Canvas to Finite Book Page -- Miscellaneous Art -- Art Extras -- Character Profiles -- Do the Evolution -- Conclusion -- Chapter 10 Getting Published -- Webcomics Hosting Services -- ComicSpace -- ComicGenesis -- DrunkDuck -- LiveJournal -- Webcomics Collectives -- Keenspot -- Blank Label Comics -- Modern Tales -- ACT-I-VATE -- The Chemistry Set -- Self-Publishing -- Choosing a Web Host -- Hard Coding -- A Final Note on Publishing.

Chapter 11 Promotion -- No-Cost Promotion -- A Community of Potential Fans -- The Power of the Press -- Low-Cost Promotion -- Store and Convention Signings -- A Book Tour -- The Expense -- Buying Ad Space on Another Site -- A Final Note on Promotion -- Chapter 12 Making Money -- Revenue-Generating Objects -- Advertising -- Google AdSense -- Project Wonderful -- Merchandise -- Books -- Downloadables -- Revenue-Generating Locations -- Your Website -- Convention Sales -- Chapter 13 The Future of Comics -- A Large, Untapped Audience -- Become Financially Self-Sufficient -- The Hardest Thing About Webcomics -- Glossary -- A -- B -- C -- D -- E -- F -- G -- H -- I -- K -- L -- M -- N -- P -- Q -- R -- S -- U -- V -- W -- Index -- A -- B -- C -- D -- E -- F -- G -- H -- I -- J -- K -- L -- M -- N -- O -- P -- Q -- R -- S -- T -- U -- V -- W -- X -- Z.
Local Note:
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2017. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
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