Cover image for Advanced Intelligent Paradigms in Computer Games
Advanced Intelligent Paradigms in Computer Games
Title:
Advanced Intelligent Paradigms in Computer Games
Author:
Baba, Norio. editor.
ISBN:
9783540727057
Physical Description:
VII, 201 p. online resource.
Series:
Studies in Computational Intelligence, 71
Contents:
COMMONS GAME Made More Exciting by an Intelligent Utilization of the Two Evolutionary Algorithms -- Adaptive Generation of Dilemma-based Interactive Narratives -- Computational Intelligence in Racing Games -- Evolutionary Algorithms for Board Game Players with Domain Knowledge -- The ChessBrain Project — Massively Distributed Chess Tree Search -- Designing and Developing Electronic Market Games -- EVE's Entropy: A Formal Gauge of Fun in Games -- Capturing Player Enjoyment in Computer Games.
Abstract:
This book presents a sample of the most recent research concerning the application of computational intelligence techniques and internet technology in computer games. The contents include: COMMONS GAME in intelligent environment Adaptive generation of dilemma-based interactive narratives Computational intelligence in racing games Evolutionary algorithms for board game players with domain knowledge The ChessBrain project Electronic market games EVE’s entropy Capturing player enjoyment in computer games This book is directed to researchers, practicing engineers/scientists and students.
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