Cover image for Introducing ZBrush.
Introducing ZBrush.
Title:
Introducing ZBrush.
Author:
Keller, Eric.
ISBN:
9781118333297
Personal Author:
Edition:
3rd ed.
Physical Description:
1 online resource (586 pages)
Contents:
Introducing ZBrush -- Foreword -- Introduction -- Chapter1: Digital Art Basics -- An Introduction to ZBrush -- Understanding Digital Images -- Understanding Resolution -- Understanding 3D Space -- Resources -- Chapter 2: Understanding the ZBrush Interface -- The Zen of ZBrush -- Trays and Palettes -- The Title Bar -- Summary -- Chapter 3: Basic Digital Sculpting -- Digital Clay -- Working with Dynamic Levels of Subdivision -- Creating a Sculpting Topology with Dynamesh -- Masking -- Insert Brushes -- Summary -- Chapter 4: Polymesh Editing -- Selection Brushes -- Polygroups -- Polygroups and Dynamesh -- Working with Subtools -- ZSpheres -- ZSketching with ZSpheres -- Summary -- Chapter 5: ShadowBox and Clip Brushes -- ShadowBox -- Create the Car Body in ShadowBox -- MatchMaker Brush -- Clip Brushes -- Summary -- Chapter 6: Advanced ZSphere Techniques -- Retopologizing a Character -- Projection -- Deforming a Mesh with ZSpheres -- Mannequins -- Curve Brushes -- Summary -- Chapter 7: Advanced Brush Techniques -- Brush Customization -- Designing a Brush -- Alpha Textures -- Brush Effects -- Hard Surface Detail Brushes -- Chapter 8: Polypainting and SpotLight -- Polypainting -- Polypainting Techniques -- Image Editing with SpotLight -- SpotLight Projection -- Painting with Curves -- Summary -- Chapter 9: FiberMesh, Materials, and Rendering -- FiberMesh -- Rendering Basics -- Standard Lighting -- Advanced Lighting with LightCap -- Material Basics -- Designing Materials -- Painting Materials -- BPR Rendering Techniques -- ZBrush and Photoshop -- Summary -- Chapter 10: Surface Noise, Layers, and the ZBrush Timeline -- Surface Noise -- Morph Targets -- Using 3D Layers -- Polypaint Layers -- The ZBrush Timeline -- Summary -- Appendix: About the Companion DVD -- What You'll Find on the DVD -- System Requirements -- Using the DVD -- Troubleshooting.

Customer Care -- Index -- ZBrush Color Image Gallery -- Bonus Content 1: GoZ -- Modeling with GoZ -- Creating Texture Maps in ZBrush -- Bonus Content 2: ZScripts and ZPlugins -- Using ZScript -- Using Projection Master -- Using ZPlugins.
Abstract:
Eric Keller has been a visual effects artist since 1998, creating animations for feature films, commercials, motion graphics, and scientific visualizations. He has been teaching digital sculpting at the world-renowned Gnomon School of Visual Effects in Hollywood for over three years and has created video tutorials for Pixologic's ZClassroom, working directly with the developers of ZBrush. He is the author of Mastering Maya 2011 and Maya Visual Effects: The Innovator's Guide (Sybex).
Local Note:
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2017. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
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