Cover image for Practical Java Game Programming.
Practical Java Game Programming.
Title:
Practical Java Game Programming.
Author:
Clingman, Dustin.
Personal Author:
Physical Description:
1 online resource (528 pages)
Contents:
Contents -- Acknowledgments -- 1 Java as a Game Platform -- 2 Fundamentals of Game Programming -- 3 2D Graphics Programming -- 4 Creating Game Audio Using Java -- 5 Java IO and NIO -- 6 Performance and the Java Virtual Machine -- 7 Local Area Networking for Java Games -- 8 Faster Math -- 9 Game Databases and JDBC -- 10 Java as a Scripting Language -- 11 Java Native Interface -- 12 3D Graphics Foundations -- 13 Java Bindings to OpenGL (JOGL) -- 14 Overlays and Menus Using JOGL -- 15 3D Render Engine Using JOGL -- 16 3D Collision Detection and Response -- About the CD-ROM -- Index.
Local Note:
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2017. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
Electronic Access:
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