Cover image for C++ for Game Programmers.
C++ for Game Programmers.
Title:
C++ for Game Programmers.
Author:
Llopis, Noel.
Personal Author:
Physical Description:
1 online resource (432 pages)
Contents:
CONTENTS -- ACKNOWLEDGMENTS -- INTRODUCTION -- I TAPPING THE POWER OF C++ -- 1 INHERITANCE -- 2 MULTIPLE INHERITANCE -- 3 CONSTNESS, REFERENCES, AND A FEW LOOSE ENDS -- 4 TEMPLATES -- 5 EXCEPTION HANDLING -- II PERFORMANCE AND MEMORY -- 6 PERFORMANCE -- 7 MEMORY ALLOCATION -- 8 STANDARD TEMPLATE LIBRARY - CONTAINERS -- 9 STL - ALGORITHMS AND ADVANCED TOPICS -- III SPECIAL TECHNIQUES -- 10 ABSTRACT INTERFACES -- 11 PLUG- INS -- 12 RUNTIME TYPE INFORMATION -- 13 OBJECT CREATION AND MANAGEMENT -- 14 OBJECT SERIALIZATION -- 15 DEALING WITH LARGE PROJECTS -- 16 CRASH- PROOFING YOUR GAME -- A ABOUT THE CD- ROM -- INDEX.
Local Note:
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2017. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
Electronic Access:
Click to View
Holds: Copies: