Cover image for Interactive multimedia in education and training
Interactive multimedia in education and training
Title:
Interactive multimedia in education and training
Author:
Mishra, Sanjaya.
ISBN:
9781591403951
Publication Information:
Hershey, Pa. : IGI Global (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA), c2005.
Physical Description:
electronic texts (xiii, 417 p. : ill.) : digital files.
Contents:
Part I: Planning and Design Considerations -- 1. Planning for Multimedia Learning -- 2. Toward Effective Use of Multimedia Technologies in Education -- 3. Interactive Multimedia for Learning and Performance -- 4. Teaching, Learning and Multimedia -- 5. Reaching Students of Many Languages and Cultures: Strategies for Developing Computer-Based Learning Units -- 6. Designing for Learning in Narrative Multimedia Environments --

Part II: Pedagogical Issues -- 7. Principles of Educational Software Design -- 8. Multiple Representations in Multimedia Materials: An Issue of Literacy -- 9. Empirical Validation of a Multimedia Construct for Learning -- 10. Multimedia, Cognitive Load and Pedagogy -- 11. Cognitive Skill Capabilities in Web-Based Educational Systems -- 12. Usable and Interoperable E-Learning Resources Repositories --

Part III: Applications and Case Studies -- 13. Interactive Multimedia and AIDS Prevention: A Case Study -- 14. Interactive Learning in Engineering Education -- 15. An Embedded Collaborative Systems Model for Implementing ICT-based Multimedia Cartography Teaching and Learning -- 16. Cave Automated Virtual Environment: A Supercomputer-based Multimedia System for Learning Science in a Science Center -- 17. Multimedia Learning Designs: Using Authentic Learning Interactions in Medicine, Dentistry and Health Sciences -- 18. Using an Interactive Feedback Tool to Enhance Pronunciation in Language Learning -- About the Authors -- Index.
Abstract:
Discusses issues related to planning, designing and development of interactive multimedia. Roles and application of multimedia in different education and training contexts are highlighted, as are case studies of multimedia development and use, including areas such as language learning, cartography, engineering education, health sciences, and others. Reports on designing multimedia materials that are pedagogically appropriate and suitable to the cognitive abilities of the target groups.
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