Cover image for Silverlight 1.0.
Silverlight 1.0.
Title:
Silverlight 1.0.
Author:
Rader, Devin.
ISBN:
9780470259849
Personal Author:
Edition:
1st ed.
Physical Description:
1 online resource (336 pages)
Contents:
Silverlight 1.0 -- About the Authors -- Credits -- Acknowledgments -- Contents -- Foreword -- Introduction -- Who This Book Is For -- What This Book Covers -- How This Book Is Structured -- What You Need to Use This Book -- Conventions -- Source Code and Web Sites Supporting This Book -- Errata -- p2p.wrox.com -- Chapter 1: Introduction to Silverlight -- What Is Silverlight? -- Silverlight Versions Explained -- Getting the Silverlight Plug-In -- Getting the Silverlight SDK -- Building Silverlight Applications -- Understanding XAML -- Summary -- Chapter 2: Building Silverlight Applications Using XAML -- Rendering Silverlight Content -- Layout of Silverlight Content -- Drawing with Text and Brushes -- Silverlight Video -- Animating Silverlight Elements -- Summary -- Chapter 3: Designing Silverlight Applications Using Expression Blend 2 -- Getting the Latest Blend 2 Preview -- Creating a New Silverlight Project -- Creating and Understanding Timelines -- Working with Artwork Created Outside of Blend -- Summary -- Chapter 4: Coding Silverlight Applications with JavaScript and XAML -- The JavaScript Programming Model -- Creating the Player Using JavaScript -- Dissecting the Silverlight. js Helper Library -- Accessing XAML Content -- Examining Events in Silverlight -- Accessing Storyboards Programmatically -- Using the Downloader Object -- Using JavaScript and the MediaElement -- Summary -- Chapter 5: Using Silverlight with ASP.NET -- Creating Custom Controls -- Using ASP.NET AJAX with Silverlight -- Creating Dynamic Silverlight User Interfaces with ASP.NET -- Summary -- Chapter 6: Silverlight 1.1 and the CLR -- The CLR -- The Framework -- Debugging -- Dynamic Language Support -- A Quick Silverlight 1.1 Example -- Summary -- Chapter 7: Video Player: Silverlight 1.0 Case Example -- Getting Started -- Designing the Application Architecture.

Designing the User Interface -- Preparing the Media for the Application -- Creating the Data Layer -- Creating the Host Web Page -- Coding Lumos -- Summary -- Chapter 8: Video Library: Silverlight 1.1 Case Example -- Getting Started -- Key Changes between 1.0 and 1.1 -- Summary -- Appendix A: Silverlight Object Reference -- ArcSegment -- BeginStoryboard -- BezierSegment -- Canvas -- ColorAnimation -- ColorAnimationUsingKeyFrames -- ColorKeyFrame -- ColorKeyFrameCollection -- DiscreteColorKeyFrame -- DiscreteDoubleKeyFrame -- DiscretePointKeyFrame -- DoubleAnimation -- DoubleAnimationUsingKeyFrames -- DoubleCollection -- DoubleKeyFrame -- DoubleKeyFrameCollection -- Downloader -- DrawingAttributes -- Duration -- Ellipse -- EllipseGeometry -- FontFamily -- GeometryCollection -- GeometryGroup -- Glyphs -- GradientStop -- GradientStopCollection -- Image -- ImageBrush -- InkPresenter -- KeyboardEventArgs -- KeySpline -- KeyTime -- Line -- LinearColorKeyFrame -- LinearDoubleKeyFrame -- LinearGradientBrush -- LinearPointKeyFrame -- LineBreak -- LineGeometry -- LineSegment -- MatrixTransform -- MediaAttributeCollection -- MediaElement -- MouseEventArgs -- ParserErrorEventArgs -- Path -- PathFigure -- PathFigureCollection -- PathSegmentCollection -- PointAnimation -- PointAnimationUsingKeyFrames -- PointCollection -- PointKeyFrame -- PointKeyFrameCollection -- PolyBezierSegment -- Polygon -- Polyline -- PolyLineSegment -- PolyQuadraticBezierSegment -- QuadraticBezierSegment -- RadialGradientBrush -- Rectangle -- RectangleGeometry -- RepeatBehavior -- ResourceCollection -- RotateTransform -- Run -- RuntimeErrorEventArgs -- ScaleTransform -- Silverlight Control -- SkewTransform -- SolidColorBrush -- SplineColorKeyFrame -- SplineDoubleKeyFrame -- SplinePointKeyFrame -- Storyboard -- Stroke -- StylusInfo -- StylusPoint -- StylusPointCollection -- TextBlock.

Timeline -- TimelineCollection -- TimelineGroup -- TimelineMarker -- TimelineMarkerCollection -- TimelineMarkerEventArgs -- TimeSpan -- TransformCollection -- TransformGroup -- TranslateTransform -- TriggerAction -- TriggerActionCollection -- TriggerCollection -- UIElementCollection -- VideoBrush -- Appendix B: XAML Reference -- Introducing XAML -- Silverlight XAML Basics -- Declaring Objects in XAML -- XAML Hierarchy -- Events and the Silverlight Control -- Summary -- Appendix C: Silverlight Online Resources -- Author Blogs -- Silverlight Influential Blogs -- Resource Web Sites -- Index.
Abstract:
Silverlight--the hot new web technology based on the powerful WPF graphics platform that ships with Windows Vista--is the web developer's choice for creating cross-platform interactive applications that work in multiple browsers. This one-of-a-kindreference shows you, with full-color illustrations, how to create rich interactive apps with Silverlight. In these color-filled pages, a crack team of Wrox experts gives you a comprehensive introduction to Silverlight. You'll see the vivid graphics and video images you can achieve. You will learn to use the component languages, tools, and techniques of Silverlight to create applications that enhance the user experience. You'll also discover how to leverage existing technologies, such as JavaScript(r), XAML, ASP.NET, and AJAX, and incorporate them with development tools like Visual Studio(r), Expression(r) Encoder, and Expression Blend. Soon you'll be building everything from basic static pages to Internet applications that integrate rich media and animation. What you will learn from this book * Easy ways to incorporate graphics, animation, audio, and video into Internet applications * Methods for creating rich media apps that run on Windows(r) and Mac(r), as well as in Internet Explorer, Firefox(r), and Safari * How to write standard JavaScript within an HTML page to manipulate and program against any XAML DOM element, storyline animation, or video * Ways to integrate Silverlight within existing HTML pages, web sites, and ASP.NET applications * How to handle data access in Silverlight applications using AJAX Who this book is for This book is for professional web developers who want to take advantage of Silverlight's capabilities to create rich interactive applications. "[This book] makes a great companion for anyone who wants to learn the fundamentals of Silverlight without wading through the reference

material in the SDK. If you're looking for a trustworthy guide to show you how Silverlight can light up your web applications, you'll find this book a great starting point." --Tim Sneath, Group Manager for Client Platform Evangelism, Microsoft Corporation.
Local Note:
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2017. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
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