Cover image for 3D Printing with RepRap Cookbook.
3D Printing with RepRap Cookbook.
Title:
3D Printing with RepRap Cookbook.
Author:
Salinas, Richard.
ISBN:
9781782169871
Personal Author:
Physical Description:
1 online resource (435 pages)
Contents:
3D Printing with RepRap Cookbook -- Table of Contents -- 3D Printing with RepRap Cookbook -- Credits -- About the Author -- About the Reviewers -- www.PacktPub.com -- Support files, eBooks, discount offers, and more -- Why subscribe? -- Free access for Packt account holders -- Preface -- What this book covers -- Who this book is for -- What you need for this book -- Pronterface -- Repetier-Host -- Conventions -- Reader feedback -- Customer support -- Downloading the color images of this book -- Errata -- Piracy -- Questions -- 1. Getting Started with 3D Printing -- Introduction -- 3D scanning with a digital camera -- Getting ready -- How to do it… -- How it works… -- There's more... -- Processing a 3D scan with 123D Catch -- Getting ready -- How to do it… -- How it works... -- Viewing your scene with 123D Catch -- Getting ready -- How to do it... -- How it works... -- Stitching photos with 123D Catch -- Getting ready -- How to do it... -- How it works... -- Changing mesh resolutions with 123D Catch -- Getting ready -- How to do it… -- How it works… -- Cleaning up the model with 123D Catch -- Getting ready -- How to do it... -- How it works... -- Using the Autodesk 3D Print Utility -- Getting ready -- How to do it... -- How it works... -- There's more... -- Let's print! -- Slicing the models with Slic3r -- Getting ready -- How to do it... -- How it works... -- Slicing the models with Skeinforge -- Getting ready -- How to do it... -- How it works... -- There's more... -- Reviewing the print results -- 2. Optimizing the Printing Process -- Introduction -- Inspecting the model with Meshmixer -- Getting ready -- How to do it... -- How it works... -- See also -- Plane alignment with Meshmixer -- Getting ready -- How to do it... -- How it works... -- There's more... -- Scaling the model with Meshmixer -- Getting ready -- How to do it...

How it works... -- Leveling the model with Meshmixer -- Getting ready -- How to do it… -- How it works... -- Removing scanning artifacts with Meshmixer -- Getting ready -- How to do it... -- How it works… -- Shaping the model with Meshmixer -- Getting ready -- How to do it... -- How it works... -- See also -- Let's print! -- Optimizing infill with Slic3r -- Getting ready -- How to do it... -- How it works... -- Optimizing infill with Skeinforge -- Getting ready -- How to do it... -- How it works... -- Printing without fill with Skeinforge -- Getting ready... -- How to do it... -- How it works... -- Tweaking shells and surface layers with Skeinforge -- Getting ready -- How to do it.... -- How it works... -- Reviewing the print results -- 3. Scanning and Printing with a Higher Resolution -- Introduction -- Setting up DAVID Laserscanner -- Getting ready -- How to do it... -- How it works... -- See also -- Calibrating DAVID Laserscanner -- Getting ready -- How to do it... -- How it works... -- See also -- Scanning with DAVID Laserscanner -- Getting ready -- How to do it... -- How it works... -- There's more... -- Viewing the model in MeshLab -- Getting ready -- How to do it... -- See also -- Cleaning the scans with MeshLab -- Getting ready -- How to do it…. -- Aligning the scans with MeshLab -- Getting ready -- How to do it... -- How it works... -- See also -- Merging and remeshing the aligned scans in MeshLab -- Getting ready -- How to do it... -- How it works... -- See also -- Let's print! -- Hot-end nozzle sizes -- Tuning up the printer -- Getting ready -- How to do it... -- How it works... -- There's more... -- Using Skeinforge with a 0.5 mm nozzle -- Getting ready -- How to do it... -- How it works... -- Using Skeinforge with a 0.35 mm nozzle -- Getting ready -- How to do it... -- How it works... -- Using Skeinforge with a 0.25 mm nozzle.

Getting ready -- How to do it... -- How it works... -- Using Slic3r to print different resolutions -- Getting ready -- How to do it... -- How it works... -- Reviewing the print results -- 4. Modeling and Printing with Precision -- Introduction -- Warming up with SketchUp -- Getting ready -- How to do it... -- How it works... -- Using 3D tools from the Extension Warehouse -- Getting ready -- How to do it... -- How it works... -- Modeling with SketchUp -- Getting ready -- How to do it... -- How it works... -- Using plugin extensions with SketchUp -- Getting ready -- How to do it... -- How it works... -- Let's print! -- Calibrating the x, y, and z axes -- Getting ready -- How to do it... -- How it works... -- Controlling the flow rate in Skeinforge -- Getting ready -- How to do it... -- How it works... -- There's more... -- Adjusting the scale in Skeinforge -- Getting ready -- How to do it... -- How it works... -- Using Stretch in Skeinforge -- Getting ready -- How to do it... -- How it works... -- Controlling print warping -- Getting ready -- How to do it... -- How it works... -- There's more... -- See also -- Using brim with Slic3r -- Getting ready -- How to do it... -- How it works... -- Reviewing the print results -- 5. Manipulating Meshes and Bridges -- Introduction -- Exploring TopMod -- Getting ready -- How to do it... -- How it works... -- Using TopMod for remeshing -- Getting ready -- How to do it... -- How it works... -- Using MeshLab for remeshing -- Getting ready -- How to do it... -- How it works... -- There's more... -- Mesh decimation with MeshLab -- Getting ready -- How to do it... -- How it works... -- There's more... -- Wireframe modeling with TopMod -- Getting ready -- How to do it... -- How it works... -- There's more... -- Let's print! -- Cooling ABS and PLA with Skeinforge -- Getting ready -- How to do it... -- How it works...

There's more... -- Cooling ABS and PLA with Slic3r -- Getting ready -- How to do it... -- How it works... -- Adjusting speed with Slic3r -- Getting ready -- How to do it... -- How it works... -- Bridging with Slic3r -- Getting ready -- How to do it... -- How it works... -- Adjusting speed with Skeinforge -- Getting ready -- How to do it... -- How it works... -- Bridging with Skeinforge -- Getting ready -- How to do it... -- How it works... -- Reviewing the print results -- 6. Making the Impossible -- Introduction -- Using extruding options in TopMod -- Getting ready -- How to do it... -- How it works... -- Using cutting options in TopMod -- Getting ready -- How to do it... -- How it works... -- Working with edges in TopMod -- Getting ready -- How to do it... -- How it works... -- Creating handles in TopMod -- Getting ready -- How to do it... -- How it works... -- Making a starfish in TopMod -- Getting ready -- How to do it… -- How it works… -- Creating support with Meshmixer -- Getting ready -- How to do it… -- How it works… -- There's more… -- Let's print! -- Creating support with Skeinforge -- Getting ready -- How to do it... -- How it works... -- There's more... -- Support options with Skeinforge -- Getting ready -- How to do it... -- How it works... -- There's more... -- Creating support with Slic3r -- Getting ready -- How to do it… -- How it works... -- Support options with Slic3r -- Getting ready -- How to do it... -- How it works... -- There's more... -- Reviewing our print results -- 7. Texture - the Good and the Bad -- Introduction -- Making textures with Meshmixer -- Getting ready -- How to do it... -- How it works... -- There's more... -- Making stencils with Paint.NET -- Getting ready -- How to do it... -- How it works... -- Stamping stencils with Meshmixer -- Getting ready -- How to do it... -- How it works...

Making patterns with Meshmixer -- Getting ready -- How to do it... -- How it works... -- There's more... -- Making more patterns with Meshmixer -- Getting ready -- How to do it... -- How it works... -- There's more... -- Making textures with MeshLab -- Getting ready -- How to do it... -- How it works... -- Let's print! -- Adjusting the travel speed with Skeinforge -- Getting ready -- How to do it... -- How it works... -- Adjusting retraction with Skeinforge -- Getting ready -- How to do it... -- How it works... -- Adjusting Jitter with Skeinforge -- Getting ready -- How to do it... -- How it works... -- Adjusting the travel speed with Slic3r -- Getting ready -- How to do it... -- How it works... -- Adjusting retraction with Slic3r -- Getting ready -- How to do it... -- How it works... -- Randomizing the starting points with Slic3r -- Getting ready -- How to do it... -- How it works... -- Reviewing the print results -- 8. Troubleshooting Issues in 3D Modeling -- Introduction -- Using Repetier-Host for analysis -- Getting ready -- How to do it... -- How it works... -- Repairing mesh geometry issues -- Getting ready -- How to do it... -- How it works... -- Using SketchUp for editing meshes -- Getting ready -- How to do it... -- How it works... -- Using MeshLab for fixing normals -- Getting ready -- How to do it... -- How it works... -- Using MeshLab for cleaning meshes -- Getting ready -- How to do it... -- How it works... -- Creating a hollow model with MeshLab -- Getting ready -- How to do it... -- How it works... -- Creating a drain hole with Meshmixer -- Getting ready -- How to do it... -- How it works... -- There's more... -- 9. Troubleshooting Issues in 3D Printing -- Introduction -- Leveling the build platform -- Getting ready -- How to do it... -- How it works... -- Taking proper care of the build platform surface -- Getting ready.

How to do it...
Abstract:
A systematic guide consisting of over 100 recipes which focus on helping you understand the process of 3D printing using RepRap machines. The book aims at providing professionals with a series of working recipes to help make their fuzzy notions into real, saleable projects/objects using 3D printing technology. This book is for novice designers and artists who own a RepRap-based 3D printer, have fundamental knowledge of its working, and who desire to gain better mastery of the printing process. For the more experienced user, it will provide a handy visual resource, with side-by-side comparisons of the two most popular slicers, Skeinforge and Slic3r. A basic understanding of designing and modeling principles and elementary knowledge of digital modeling would be a plus.
Local Note:
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2017. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
Electronic Access:
Click to View
Holds: Copies: