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1.
Hands-on C++ game animation programming.
Hands-on C++ game animation programming.
by
Szauer, Gabor, author.
https://go.oreilly.com/library-access/library/view/-/9781800208087/?ar
https://learning.oreilly.com/library/view/~/9781800208087
https://learning.oreilly.com/library/view/~/9781800208087/?ar
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2.
Lua quick start guide : the easiest way to learn Lua programming
Lua quick start guide : the easiest way to learn Lua programming
by
Szauer, Gabor, author.
https://learning.oreilly.com/library/view/~/9781789343229/?ar
https://go.oreilly.com/library-access/library/view/-/9781789343229/?ar
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3.
Game physics cookbook : discover over 100 easy-to-follow recipes to help you implement efficient game physics and collision detection in your games
Game physics cookbook : discover over 100 easy-to-follow recipes to help you implement efficient game physics and collision detection in your games
by
Szauer, Gabor, author.
https://learning.oreilly.com/library/view/~/9781787123663/?ar
https://go.oreilly.com/library-access/library/view/-/9781787123663/?ar
https://learning.oreilly.com/library/view/~/9781787123663
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