Cover image for Adobe Flash Professional CS6 Digital Classroom.
Adobe Flash Professional CS6 Digital Classroom.
Title:
Adobe Flash Professional CS6 Digital Classroom.
Author:
Team, AGI Creative.
ISBN:
9781118224816
Personal Author:
Edition:
1st ed.
Physical Description:
1 online resource (482 pages)
Series:
Digital Classroom Ser.
Contents:
Adobe Flash Professional CS6 Digital Classroom -- About the Authors -- Acknowledgments -- Credits -- Contents -- Starting up -- About the Flash Professional CS6 Digital Classroom -- Prerequisites -- System requirements -- Starting Adobe Flash Professional CS6 -- Resetting the Flash workspace -- Loading lesson files -- Working with the video tutorials -- Setting up for viewing the video tutorials -- Viewing the video tutorials with the Adobe Flash Player -- Hosting Your Flash content and websites -- Additional resources -- Lesson 1: Flash CS6 Jumpstart -- Starting up -- What is Flash? -- About Flash Player -- Flash file types -- Creating a new document -- Setting up your new document -- Saving your Flash document -- Opening documents -- The Flash workspace -- The Stage and work area -- The Flash Tools panel -- The Property Inspector -- Panels and panel groups -- The Timeline -- Practicing with the Flash tools -- The drawing and selection tools in action -- Using gradient and color tools -- Getting help -- Support forums -- Moving forward -- Self study -- Review -- Lesson 2: Getting Started with the Drawing Tools -- Starting up -- Drawing in Flash -- Using the Merge Drawing mode -- Creating artwork in Merged Drawing mode -- Working with Drawing Objects -- Putting it all together -- Using the Line tool -- Using the Pen tool -- Using the Add and Delete Anchor Point tools -- Using the Combine Objects menu -- Using the Primitive tools (Smart Shapes) -- Using the Oval Primitive tool -- The Rectangle Primitive tool -- Adding text to your artwork -- Flash Text: TLF & Classic Text -- Working with Threaded and Multi-Column Text -- Adding filters -- Working with colors -- Getting set up -- Creating gradients -- Using opacity with gradient colors -- Creating custom colors -- Saving a custom color set -- Organizing and layering graphics -- Working with layers.

Arranging, locking, and hiding layers -- Creating layer folders -- Transforming graphics -- The Transform menu and Free Transform tool -- The Transform panel -- Transforming gradients -- Self study -- Review -- Lesson 3: Using Symbols andthe Library -- Starting up -- What are symbols? -- A look at the Library panel -- Creating symbols -- Converting a graphic to a symbol -- Creating blank symbols -- Building artwork with symbol instances -- Positioning and snapping in symbol instances -- Editing and duplicating symbols -- Editing symbols in place -- Modifying individual symbol instances -- Modifying instance color -- Fine-tuning your background -- Adding graphics and text to your banner -- Swapping symbols -- Managing the Library -- Organizing symbols with folders -- The Move To command -- Deleting items from the library -- Controlling library views -- Wrapping up -- Self study -- Review -- Lesson 4: Advanced Tools -- Starting up -- The project -- Working with gradients -- Adjusting gradients with the Gradient Transform tool -- Flash CS6 tools for advanced drawing -- Spraying symbols -- Masking -- Introducing the Deco tool -- Advanced Deco tool techniques -- The Deco Tool's new options -- Introduction to IK tools -- Self study -- Review -- Lesson 5: Creating Basic Animation -- Starting up -- Introducing keyframes and the Timeline -- Layers -- Frames and keyframes -- Building animation: Enter the tween -- Tween layers and automatic keyframing -- Tweening multiple objects -- Previewing animation with Test Movie -- Moving and transforming tween paths -- Incorporating color effects and scaling -- Introducing the Motion Editor -- Modifying the animation using the Motion Editor -- Tweening rotation -- Controlling animation paths -- Where did Motion Guide layers go? -- What happens to my existing Flash files that use Motion Guide layers?.

How do I create a motion guide if I still want to? -- Morphing graphics and colors with shape tweens -- Shape tween basics -- Legacy techniques: Creating classic tweens -- Classic tween rules -- Adding color effects and scaling to a classic tween -- (Re)creating motion guides for classic tweens -- Troubleshooting Motion Guides -- Adjusting animation with onion skinning -- Looking ahead -- Self study -- Review -- Lesson 6: Advanced Animation -- Starting up -- Copying, pasting, and saving animation -- Using Copy and Paste Motion -- Creating Motion Presets -- Applying Advanced Easing Behavior -- Animating Masks -- Creating Animation with IK Poses -- Sequencing Animation -- Shifting, Moving, and Extending Tween Spans -- Rendering and Animating in 3D -- The 3D Rotation tool -- The 3D Translation tool -- Fine-Tuning tweens with the Motion Editor -- Adding shape tweens and shape hints -- Creating Shape Hints -- Self study -- Review -- Lesson 7: Customizing Your Workflow -- Starting up -- Customizing workspace layouts -- Opening the completed file -- Working with panels -- Collapsing and storing panels -- Managing workspaces -- Setting preferences -- Keyboard shortcuts -- Visual aids for alignment -- Rulers and guides -- Guide layers -- Advanced alignment -- Refining your aligned objects -- Self study -- Review -- Lesson 8: Working with Imported Files -- Starting up -- Import formats -- Importing still images -- Viewing the completed lesson file -- Import a bitmap image -- Adding text -- Swapping out an imported file -- Modifying imported artwork -- Updating imported files -- Importing Photoshop files -- Importing a layered Photoshop file -- Importing Illustrator artwork -- Animating the bat -- Self study -- Review -- Lesson 9: Introducing ActionScript -- Starting up -- Exploring the lesson file -- What is ActionScript?.

Which version of ActionScript should you use? -- Where Do I Place ActionScript? -- The Code Snippets Panel -- An important note about Publish settings -- The Actions panel at work -- Standard (default) script editing mode -- Using Script Assist -- Adding and removing actions -- Adding actions to frames with the Code Snippets Panel -- Adding a stop() action -- Placing a goto action using the Actions Panel -- Controlling Movie Clip Timelines -- Functions -- Wrapping up -- Self study -- Review -- Lesson 10: Creating Navigation Controls -- Starting up -- Working with button symbols -- Building buttons -- Adding text to a button -- Duplicating and modifying buttons -- Creating text-based buttons -- Creating frame labels for ActionScript -- Adding ActionScript: Events and event handlers -- Understanding events -- Responding to events with event handlers -- Tying it all together with event listeners -- Linking buttons to specific frames -- Adding an event listener to a button -- Linking buttons to a website -- Introducing navigateToURL() and URLRequest() -- Self study -- Review -- Lesson 11: Adding Sound to Your Movies -- Starting up -- Preparing sound files for Flash -- Sample rate and bit depth -- Editing your audio -- Mono or stereo -- Audio file formats -- Importing sounds -- Placing sounds on the Timeline -- Adding sound to your slide show project -- Adding the remaining narration -- Adding sound effects to buttons -- Placing Event sounds on button frames -- Editing sounds -- Trimming sound -- Controlling sounds -- Repeating and looping sounds -- Looping sounds -- Introducing the SoundMixer and stopAll() -- More sync menu controls: stop and start -- Start sounds -- Stop sounds -- Sound publishing options -- Wrapping up -- Self study -- Review -- Lesson 12: Introducing Movie Clips -- Starting up -- About movie clips -- Creating movie clips.

Laying the foundation: Your first movie clip -- Previewing movie clip animation from the main Timeline -- Creating the landing gear -- Combining movie clips and main Timeline animation -- Nesting movie clips -- Adding ActionScript to movie clip TimelinesWhen you -- Controlling movie clip playback -- Adding some variation to the propellers -- Tweening movie clips -- Adding a second tween -- Combining movie clips for complex animation -- Adding filter effects to movie clips -- Using the Filters panel -- Creating a filter effect -- Wrapping up -- Self study -- Review -- Lesson 13: Working with Video -- Starting up -- Video in Flash: formats and fundamentals -- Understanding video -- Embedded versus linked video -- Flash Video formats: FLV and F4V -- Understanding codecs -- Understanding Adobe Media Encoder CS6 -- Converting video with the Adobe Media Encoder -- Working with embedded video -- Adding embedded video to the Timeline -- Building controls for embedded video -- The Bandwidth Profiler -- Working with linked video -- Adding cue points in the Adobe Media Encoder -- Adding linked video to the Timeline -- Live Preview -- Adding Cue Points in the Property Inspector -- Working with the FLVPlayback component -- Self study -- Review -- Lesson 14: Delivering Your Final Movie -- Starting up -- The publishing process -- Publishing to the Web -- Customizing the Publish settings -- Publishing for the Desktop with Adobe AIR -- About Digital Certificates -- Installing Your New AIR Application -- Publishing for Mobile Devices -- Publishing for iOS -- Publishing for Android OS -- Using Export Movie -- New: Export PNG Sequence -- An overview of FTP -- Self study -- Review -- Lesson 15: What's New in Adobe Flash CS6? -- Starting up -- Expanded Publishing and Support for iOS and Android Devices -- A little ruler goes a long way: Integrated Ruler on TLF text boxes.

New AIR and Mobile Code Snippets.
Abstract:
Full-color book and video package teaches you Flash in a flash! If you want to design and maintain dynamic websites with Adobe Flash, this full-color book-and-video training package from expert instructors is the perfect place to start. Fifteen self-paced, step-by-step lessons are accompanied by video tutorials, and this powerful combination helps you master the basics, acquire essential skills, and learn what's new. Making all aspects of Flash less intimidating, this superb training tool covers topics such as using layers to build animation sequences, creating interactive web components with ActionScript, and much more. Uses full-color, step-by-step lessons in the book accompanied by videos on the DVD for a one-two punch of effective training Features five-minute videos that demonstrate and further explain the concepts in the lessons Covers Flash basics, new features in the latest release, and topics for beginners, intermediate, and advanced users Flash Professional CS6 Digital Classroom is what you need to learn how to use Adobe Flash, whether you're a designer, programmer, or hobbyist. Note: The DVD and other supplementary materials are not included as part of the e-book file. These materials are available for download upon purchase.
Local Note:
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2017. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
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