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1.
Super scratch programming adventure! : learn to program by making cool games
Super scratch programming adventure! : learn to program by making cool games
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Format:
Electronic Resources
2.
HTML5 Game Development For Dummies.
HTML5 Game Development For Dummies.
by
Harris, Andy.
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Format:
Electronic Resources
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3.
LÖVE2d for Lua Game Programming.
LÖVE2d for Lua Game Programming.
by
Mishra, Brij Bhushan.
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Format:
Electronic Resources
4.
Mastering UDK Game Development.
Mastering UDK Game Development.
by
Doran, John P.
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Format:
Electronic Resources
5.
Build a Game with UDK.
Build a Game with UDK.
by
Sholler, Geoff.
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Format:
Electronic Resources
6.
Unity 4.x Game AI Programming.
Unity 4.x Game AI Programming.
by
Kyaw, Aung Sithu.
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Format:
Electronic Resources
7.
Unity 4.x Cookbook.
Unity 4.x Cookbook.
by
Smith, Matt.
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Format:
Electronic Resources
8.
SFML Game Development.
SFML Game Development.
by
Moreira, Artur.
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Format:
Electronic Resources
9.
Learning Windows 8 Game Development.
Learning Windows 8 Game Development.
by
Quandt, Michael.
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Format:
Electronic Resources
10.
Learning HTML5 by Creating Fun Games.
Learning HTML5 by Creating Fun Games.
by
Silveira, Rodrigo Formigone.
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Format:
Electronic Resources
11.
Game Localization : Translating for the global digital entertainment industry.
Game Localization : Translating for the global digital entertainment industry.
by
O'Hagan, Minako.
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Format:
Electronic Resources
12.
iPad® Action Gaming for Teens.
iPad® Action Gaming for Teens.
by
Duggan, Michael.
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39 Results Found
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Publication Date: 2013
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Subject: Computer games -- Programming.
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Bevilacqua, Jacob.
(1)
Borkwood, Innes.
(1)
Bose, Juwal.
(1)
Creighton, Ryan Henson.
(1)
Doran, John P.
(1)
Doran, John.
(1)
Duggan, Michael.
(1)
Elliott, Jason Lee.
(1)
Feinstein, Doron.
(1)
Finnegan, Thomas.
(1)
Flanagan, Nevin.
(1)
Fontanini, Michael.
(1)
Goussaert, Thomas.
(1)
Haller, Jan.
(1)
Hansson, Henrik Vogelius.
(1)
Harris, Andy.
(1)
Hawley, Richard.
(1)
Kets, Brecht.
(1)
Kumar, Krishna.
(1)
Kyaw, Aung Sithu.
(1)
Lammers, Kenneth.
(1)
Lundgren, Carl-Filip.
(1)
Mangiron, Carmen.
(1)
Mishra, Brij Bhushan.
(1)
Mitchell, Shaun.
(1)
Mohov, Sergey.
(1)
Moreira, Artur.
(1)
Natili, Giorgio.
(1)
Nolte, David.
(1)
O'Hagan, Minako.
(1)
Pearce-Authers, Ruan.
(1)
Quandt, Michael.
(1)
Queiroz, Chico.
(1)
Riches, Gary.
(1)
Russell, Jimmy, author.
(1)
Ruth Irene Kusterer.
(1)
Scolastici, Claudio.
(1)
Sholler, Geoff.
(1)
Silveira, Rodrigo Formigone.
(1)
Smith, Matt.
(1)
Sosins, Arturs.
(1)
Stagner, Alan.
(1)
Swe, Thet Naing.
(1)
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Voyles, Dave.
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Electronic books.
(39)
Computer games -- Design.
(12)
Unity (Electronic resource).
(6)
HTML (Document markup language).
(3)
Video games -- Design.
(3)
Artificial intelligence.
(2)
Computer graphics.
(2)
Electronic games -- Design.
(2)
Lua (Computer program language).
(2)
Mobile computing.
(2)
Three-dimensional display systems.
(2)
Application software -- Development.
(1)
Audio-visual equipment -- Technological innovations.
(1)
Computer adventure games.
(1)
Computer games -- Software.
(1)
Computer games.
(1)
DirectX.
(1)
Java (Computer program language).
(1)
Microsoft Windows (Computer file).
(1)
Microsoft XNA (Computer file).
(1)
Mobile games -- Programming.
(1)
Mobile games.
(1)
Multimedia systems -- Research.
(1)
Multimedia systems.
(1)
Physics -- Data processing.
(1)
SDL (electronic resource).
(1)
Scratch (Computer program language)
(1)
Sega Genesis video games.
(1)
Translating and interpreting -- Technological innovations.
(1)
UnrealScript (Computer program language).
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Video games -- Sound effects.
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iPad (Computer) -- Programming.
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