Cover image for Game Programming with Python.
Game Programming with Python.
Title:
Game Programming with Python.
Author:
Riley, Sean.
Personal Author:
Physical Description:
1 online resource (484 pages)
Contents:
Contents -- Preface -- 1 Overview -- I Introduction -- 2 Game Architecture -- 3 Python Game Architectures -- II Game Infrastructure -- 4 Python Game Framework -- 5 Simulation Concepts -- 6 Data- Driven Simulations -- 7 Collision Detection -- III Game Technologies -- 8 Graphics -- 9 Audio -- 10 Input -- 11 Unit Testing -- IV Game Programming -- 12 Game Simulations -- 13 Game Levels -- 14 User Interfaces -- 15 Artificial Intelligence -- 16 Procedurally Generated Game Content -- V Multiplayer Games -- 17 Network Concepts -- 18 Network Layers -- 19 Clients and Servers -- 20 Multiplayer Game Example -- VI Advanced Topics -- 21 Using the Python C API -- 22 Extending Python -- 23 Embedding Python -- Index.
Local Note:
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2017. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
Electronic Access:
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