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1.
Spieleprogrammierung mit dem XNA Framework : Einstieg in die XNA-Entwicklung
Spieleprogrammierung mit dem XNA Framework : Einstieg in die XNA-Entwicklung
by
Schumann, Hans-Georg.
https://learning.oreilly.com/library/view/~/9783866455276/?ar
https://learning.oreilly.com/library/view/~/9783866455276
https://go.oreilly.com/library-access/library/view/-/9783866455276/?ar
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2.
Autodesk 3ds Max 2010 : foundation for games : a hands-on introduction to the same tools and techniques professional game artists use, learn to create visually rich characters, environments and props for today's most popular games
Autodesk 3ds Max 2010 : foundation for games : a hands-on introduction to the same tools and techniques professional game artists use, learn to create visually rich characters, environments and props for today's most popular games
by
Autodesk, Inc., publisher.
https://go.oreilly.com/library-access/library/view/-/9780240811949/?ar
https://learning.oreilly.com/library/view/~/9780240811949/?ar
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