Cover image for Chaos and Fractals : A Computer Graphical Journey.
Chaos and Fractals : A Computer Graphical Journey.
Title:
Chaos and Fractals : A Computer Graphical Journey.
Author:
Pickover, C.A.
ISBN:
9780080528861
Personal Author:
Physical Description:
1 online resource (469 pages)
Contents:
Front Cover -- CHAOS AND FRACTALS -- Copyright Page -- Preface -- Introduction -- Contents -- Part I: Geometry and Nature -- Chapter 1. Chaos game visualization of sequences -- Chapter 2. Tumor growth simulation -- Chapter 3. Computer simulation of the morphology and development of several species of seaweed using Lindenmayer systems -- Chapter 4. Generating fractals from Voronoi diagrams -- Chapter 5. Circles which kiss: a note on osculatory packing -- Chapter 6. Graphical identification of spatio-temporal chaos -- Chapter 7. Manifolds and control of chaotic systems -- Chapter 8. A vacation on Mars - an artist's journey in a computer graphics world -- Part II: Attractors -- Chapter 9. Automatic generation of strange attractors -- Chapter 10. Attractors with dueling symmetry -- Chapter 11. A new feature in Henon's map -- Chapter 12. Lyapunov exponents of the logistic map with periodic forcing -- Chapter 13. Toward a better understanding of fractality in nature -- Chapter 14. On the dynamics of real polynomials on the plane -- Chapter 15. Phase portraits for parametrically excited pendula: an exercise in multidimensional data visualisation -- Chapter 16. Self-reference and paradox in two and three dimensions -- Chapter 17. Visualizing the effects of filtering chaotic signals -- Chapter 18. Oscillating iteration paths in neural networks learning -- Chapter 19. The crying of fractal batrachion 1,489 -- Chapter 20. Evaluating pseudo-random number generators -- Part III: Cellular Automata, Gaskets, and Koch Curves -- Chapter 21. Sensitivity in cellular automata: some examples -- Chapter 22. One tub, eight blocks, twelve blinkers and other views of life -- Chapter 23. Scouts in hyperspace -- Chapter 24. Sierpinski fractals and GCDs -- Chapter 25. Complex patterns generated by next nearest neighbors cellular automata.

Chapter 26. On the congruence of binary patterns generated by modular arithmetic on a parent array -- Chapter 27. A simple gasket derived from prime numbers -- Chapter 28. Discrete approximation of the Koch curve -- Chapter 29. Visualizing Cantor cheese construction -- Chapter 30. Notes on Pascal's pyramid for personal computer users -- Chapter 31. Patterns generated by logical operators -- Part IV: Mandelbrot, Julia and Other Complex Maps -- Chapter 32. A tutorial on efficient computer graphic representations of the Mandelbrot set -- Chapter 33. Julia sets in the quaternions -- Chapter 34. Self-similar sequences and chaos from Gauss sums -- Chapter 35. Color maps generated by "trigonometric iteration loops" -- Chapter 36. A note on Halley's method -- Chapter 37. A note on some internal structures of the Mandelbrot set -- Chapter 38. The method of secants -- Chapter 39. A generalized Mandelbrot set and the role of critical points -- Chapter 40. A new scaling along the spike of the Mandelbrot set -- Chapter 41. Further insights into Halley's method -- Chapter 42. Visualizing the dynamics of the Rayleigh quotient iteration -- Chapter 43. The "burning ship" and its quasi-Julia sets -- Chapter 44. Field lines in the Mandelbrot set -- Chapter 45. A tutorial on the visualization of forward orbits associated with Siegel disks in the quadratic Julia sets -- Chapter 46. Image generation by Blaschke products in the unit disk -- Chapter 47. An investigation of fractals generated by z -> l/z-n + c -- Chapter 48. Infinite-corner-point fractal image generation by Newton's method for solving exp[-a(C+z)(C-2)]-l=0 -- Chapter 49. Chaos and elliptic curves -- Chapter 50. Newton's method for multiple roots -- Chapter 51. Warped midgets in the Mandelbrot set -- Chapter 52. Automatic generation of general quadratic map basins -- Part V: Iterated Function Systems.

Chapter 53. Some nonlinear iterated function systems -- Chapter 54. Balancing order and chaos in image generation -- Chapter 55. Estimating the spatial extent of attractors of iterated function systems -- Chapter 56. Automatic generation of iterated function systems -- Chapter 57. Modeling and rendering of nonlinear iterated function systems -- Part VI: Computer Art -- Chapter 58. Automatic parallel generation of aeolian fractals on the IBM power visualization system -- Chapter 59. Julia set art and fractals in the complex plane -- Chapter 60. Methods of displaying the behaviour of the mapping z -> z2 + u -- Chapter 61. AUTUMN - a recipe for artistic fractal images -- Chapter 62. Biomorphic mitosis -- Chapter 63. Computer art representing the behavior of the Newton-Raphson method -- Chapter 64. Systemised serendipity for producing computer art -- Chapter 65. Computer art from Newton's, Secant, and Richardson's methods -- Author index -- Subject index -- About the Editor.
Abstract:
These days computer-generated fractal patterns are everywhere, from squiggly designs on computer art posters to illustrations in the most serious of physics journals. Interest continues to grow among scientists and, rather surprisingly, artists and designers. This book provides visual demonstrations of complicated and beautiful structures that can arise in systems, based on simple rules. It also presents papers on seemingly paradoxical combinations of randomness and structure in systems of mathematical, physical, biological, electrical, chemical, and artistic interest. Topics include: iteration, cellular automata, bifurcation maps, fractals, dynamical systems, patterns of nature created through simple rules, and aesthetic graphics drawn from the universe of mathematics and art. Chaos and Fractals is divided into six parts: Geometry and Nature; Attractors; Cellular Automata, Gaskets, and Koch Curves; Mandelbrot, Julia and Other Complex Maps; Iterated Function Systems; and Computer Art. Additionally, information on the latest practical applications of fractals and on the use of fractals in commercial products such as the antennas and reaction vessels is presented. In short, fractals are increasingly finding application in practical products where computer graphics and simulations are integral to the design process. Each of the six sections has an introduction by the editor including the latest research, references, and updates in the field. This book is enhanced with numerous color illustrations, a comprehensive index, and the many computer program examples encourage reader involvement.
Local Note:
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2017. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
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