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1.
3D Game Engine Design : a Practical Approach to Real-Time Computer Graphics.
3D Game Engine Design : a Practical Approach to Real-Time Computer Graphics.
by
Eberly, David H.
https://learning.oreilly.com/library/view/~/9781482267303
https://learning.oreilly.com/library/view/~/9781482267303/?ar
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2.
Essential CG lighting techniques with 3ds max
Essential CG lighting techniques with 3ds max
by
Brooker, Darren.
https://learning.oreilly.com/library/view/~/9780240520223
https://learning.oreilly.com/library/view/~/9780240520223/?ar
https://go.oreilly.com/library-access/library/view/-/9780240520223/?ar
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Brooker, Darren. Essential CG lighting techniques.
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