Cover image for Making Sense of Data III : A Practical Guide to Designing Interactive Data Visualizations.
Making Sense of Data III : A Practical Guide to Designing Interactive Data Visualizations.
Title:
Making Sense of Data III : A Practical Guide to Designing Interactive Data Visualizations.
Author:
Myatt, Glenn J.
ISBN:
9781118121580
Personal Author:
Edition:
1st ed.
Physical Description:
1 online resource (400 pages)
Contents:
Making Sense of Data III: A Practical Guide to Designing Interactive Data Visualizations -- Contents -- Preface -- Acknowledgments -- 1: Introduction -- 1.1: Overview -- 1.2: Visual Perception -- 1.3: Visualization -- 1.4: Designing for High-Throughput Data Exploration -- 1.4.1: The IA (Intelligence Amplified) System -- 1.4.2: Design -- 1.4.3: Data -- 1.5: Summary -- 1.6: Further Reading -- 2: The Cognitive and Visual Systems -- 2.1: External Representations -- 2.2: The Cognitive System -- 2.2.1: The Matter of Thought -- 2.2.2: Mental Processes and Internal Representations -- 2.3: Visual Perception -- 2.3.1: The Problem of Scene Recognition -- 2.3.2: Levels of Explanation -- 2.3.3: Illuminating the Environment -- 2.3.4: The Eye and Visual Pathways -- 2.3.5: Processing the Retinal Image -- 2.3.6: Color -- 2.4: Influencing Visual Perception -- 2.4.1: Eye Movements -- 2.4.2: Attention -- 2.4.3: Memory -- 2.5: Summary -- 2.6: Further Reading -- 3: Graphic Representations -- 3.1: Jacques Bertin: Semiology of Graphics -- 3.1.1: The Essence of Semiotics -- 3.1.2: The Properties and Structure of the Information -- 3.1.3: The Properties of the Graphics System -- 3.1.4: Constructing Efficient Graphics -- 3.2: Wilkinson: Grammar of Graphics -- 3.2.1: The Graphic Pipeline -- 3.2.2: The Graphic Specification -- 3.2.3: Components of the Grammar -- 3.3: Wickham: ggplot2 -- 3.3.1: The Graphic Pipeline -- 3.3.2: The Graphic Specification and Components -- 3.4: Bostock and Heer: Protovis -- 3.5: Summary -- 3.6: Further Reading -- 4: Designing Visual Interactions -- 4.1: Designing for Complexity -- 4.2: The Process of Design -- 4.2.1: Analyze -- 4.2.2: Design -- 4.2.3: Prototype -- 4.2.4: Evaluate -- 4.3: Visual Interaction Design -- 4.3.1: Visual Interfaces -- 4.3.2: Visualizations -- 4.3.3: Graphics -- 4.3.4: Real-Time Constraints -- 4.4: Summary.

4.5: Further Reading -- 5: Hands-On: Creating Interactive Visualizations with Protovis -- 5.1: Using Protovis -- 5.1.1: Overview -- 5.1.2: Getting Started -- 5.1.3: Chapter Overview -- 5.1.4: Exercise -- 5.2: Creating Code Using the Protovis Graphical Framework -- 5.2.1: Overview -- 5.2.2: Panels -- 5.2.3: Marks -- 5.2.4: Using Functions -- 5.2.5: Variables -- 5.2.6: Exercises -- 5.3: Basic Protovis Marks -- 5.3.1: Bar -- 5.3.2: Label -- 5.3.3: Dot -- 5.3.4: Line -- 5.3.5: Area -- 5.3.6: Wedge -- 5.3.7: Images -- 5.3.8: Exercises -- 5.4: Creating Customized Plots -- 5.4.1: Colors -- 5.4.2: Formatting -- 5.4.3: Anchors -- 5.4.4: Rule -- 5.4.5: Scales -- 5.4.6: Exercises -- 5.5: Creating Basic Plots -- 5.5.1: Overview -- 5.5.2: Handling Arrays and Data -- 5.5.3: Reading Data from Files -- 5.5.4: Worked Examples -- 5.5.5: Exercises -- 5.6: Data Graphics -- 5.6.1: Frequency Histograms -- 5.6.2: Box-and-Whisker Plots -- 5.6.3: Scatterplots -- 5.6.4: Exercises -- 5.7: Composite Plots -- 5.7.1: Creating Grouped Plots Using Multiple Panels -- 5.7.2: Inheritance -- 5.7.3: Property Chaining -- 5.7.4: Creating Plot Matrices Using Multiple Panels -- 5.7.5: Layout Management -- 5.7.6: Networks -- 5.7.7: Hierarchies -- 5.7.8: Sparklines -- 5.7.9: Exercises -- 5.8: Interactive Plots -- 5.8.1: Overview -- 5.8.2: Tooltips -- 5.8.3: Hyperlinks -- 5.8.4: Local Variables and Events -- 5.8.5: Behavior -- 5.8.6: Exercises -- 5.9: Protovis Summary -- 5.10: Further Reading -- Appendix A Exercise Code Examples -- Bibliography -- Index.
Abstract:
Focuses on insights, approaches, and techniques that are essential to designing interactive graphics and visualizations Making Sense of Data III: A Practical Guide to Designing Interactive Data Visualizations explores a diverse range of disciplines to explain how meaning from graphical representations is extracted. Additionally, the book describes the best approach for designing and implementing interactive graphics and visualizations that play a central role in data exploration and decision-support systems. Beginning with an introduction to visual perception, Making Sense of Data III features a brief history on the use of visualization in data exploration and an outline of the design process. Subsequent chapters explore the following key areas: Cognitive and Visual Systems describes how various drawings, maps, and diagrams known as external representations are understood and used to extend the mind's capabilities Graphics Representations introduces semiotic theory and discusses the seminal work of cartographer Jacques Bertin and the grammar of graphics as developed by Leland Wilkinson Designing Visual Interactions discusses the four stages of design process-analysis, design, prototyping, and evaluation-and covers the important principles and strategies for designing visual interfaces, information visualizations, and data graphics Hands-on: Creative Interactive Visualizations with Protovis provides an in-depth explanation of the capabilities of the Protovis toolkit and leads readers through the creation of a series of visualizations and graphics The final chapter includes step-by-step examples that illustrate the implementation of the discussed methods, and a series of exercises are provided to assist in learning the Protovis language. A related website features the source code for the presented software as well as examples and solutions for

select exercises. Featuring research in psychology, vision science, statistics, and interaction design, Making Sense of Data III is an indispensable book for courses on data analysis and data mining at the upper-undergraduate and graduate levels. The book also serves as a valuable reference for computational statisticians, software engineers, researchers, and professionals of any discipline who would like to understand how the mind processes graphical representations.
Local Note:
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2017. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
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