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1.
Introduction to game physics with Box2D
Introduction to game physics with Box2D
by
Parberry, Ian.
https://go.oreilly.com/library-access/library/view/-/9781466565777/?ar
https://learning.oreilly.com/library/view/~/9781466565777
https://learning.oreilly.com/library/view/~/9781466565777/?ar
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2.
Game development for iOS with Unity3D
Game development for iOS with Unity3D
by
Murray, Jeff W.
https://learning.oreilly.com/library/view/~/9781439892206
https://go.oreilly.com/library-access/library/view/-/9781439892206/?ar
https://learning.oreilly.com/library/view/~/9781439892206/?ar
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3.
Kinect hacks
Kinect hacks
by
St. Jean, Jared.
https://learning.oreilly.com/library/view/~/9781449332181
https://learning.oreilly.com/library/view/~/9781449332181/?ar
https://go.oreilly.com/library-access/library/view/-/9781449332181/?ar
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4.
Game ai pro : collected wisdom of game ai professionals
Game ai pro : collected wisdom of game ai professionals
by
Rabin, Steven, editor.
https://learning.oreilly.com/library/view/~/9781466565975
https://learning.oreilly.com/library/view/~/9781466565975/?ar
https://go.oreilly.com/library-access/library/view/-/9781466565975/?ar
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