Cover image for Close Engagements with Artificial Companions : Key social, psychological, ethical and design issues.
Close Engagements with Artificial Companions : Key social, psychological, ethical and design issues.
Title:
Close Engagements with Artificial Companions : Key social, psychological, ethical and design issues.
Author:
Wilks, Yorick.
ISBN:
9789027288400
Personal Author:
Physical Description:
1 online resource (340 pages)
Contents:
Close Engagements with Artificial Companions -- Editorial page -- Title page -- LCC data -- Dedication page -- Table of contents -- Foreword -- Acknowledgements -- Contributors -- Section I. Setting the scene -- In good company? On the threshold of robotic Companions -- Introducing artificial Companions -- Section II. Ethical and philosophical issues -- Artificial Companions and their philosophical challenges -- Conditions for companionhood -- Acknowledgements -- Arius in cyberspace: Digital Companions and the limits of the person -- Introduction -- Changing boundaries -- Augmentation and companionship -- Types of relationship -- Authoritative representations/representatives -- Conclusion -- Acknowledgements -- Section III. Social and psychological issues -- Conversationalists and confidants -- Robots should be slaves -- Why slaves? -- Why we get the metaphor wrong -- Costs and benefits of mis-identification with AI -- Getting the metaphor right -- Don't we owe robots anything? -- Conclusions -- Acknowledgements -- Wanting the impossible -- Introduction -- Technical objections -- Wanting to be wanted -- A tale of two robots -- Love and/or sex -- Conclusion -- Falling in love with a Companion -- Identifying your accompanist -- Look, emotion, language and behavior in a believable virtual Companion -- Introduction -- A believable Companion -- A good friend at run-time -- Looking like a human -- Communicating like a human -- Behaving like a human -- New Companions -- Introduction -- Artificial Intelligence revisited -- Energy autonomy -- Speculative designs -- Conclusions -- On being a Victorian Companion -- Acknowledgements -- Section IV. Design issues: Building a Companion -- The use of affective and attentive cues in an empathic computer-based Companions -- Introduction -- Related work -- Example -- Affective interaction -- Empathetic feedback.

Conclusion -- Acknowledgement -- GRETA: Towards an interactive conversational virtual Companion -- Introduction -- Interactive applications -- Conclusion -- A world-hybrid approach to a conversational Companion for reminiscing about images -- Introduction -- The Senior Companion system -- System architecture -- The Hybrid-World approach -- Ensuring persistence of personality through intelligent adaptation -- Conclusion and future work -- Acknowledgement -- Companionship is an emotional business -- Artificial Companions in society -- The characteristics of potential users -- Requirements gathering and knowledge elicitation -- Questionnaires -- Focus groups -- Technological naivety -- Multiple minor disabilities -- User sensitive inclusive design -- The use of theatre -- Conclusion -- Requirements for Artificial Companions -- Introduction -- Types of function for digital Companions -- Motives for developing, funding, buying or using ACs -- Problems of achieving the enabling functions -- Is the solution statistical? -- Can it be done? -- Conclusion -- You really need to know what your bot(s) are thinking about you -- Introduction -- How an Artificial Companion might have theory of mind -- Artificial Companion robots will need to be able to learn socially, by imitation -- An Artificial Companion robot will not be one robot but several -- A family of Artificial Companion robots could acquire an artificial culture of their own -- Conclusion -- Section V. Special purpose Companions -- A Companion for learning in everyday life -- Design challenges of a Companion for learning in everyday life -- The role of the Companion -- The competence of the Companion -- The nature of the interface -- The learning Companion in action -- Potential negative aspects of learning Companions -- Conclusion.

The Maryland virtual patient as a task-oriented conversational Companion -- Introduction -- Toward the next generation of virtual patients -- Comparisons with other systems -- Discussion -- Living with robots -- Safety in the home -- Robot Companions and traditional dolls in therapeutic applications -- Deceit, illusion and infantilization -- The human touch -- Conclusion -- Section VI. Afterward -- Summary and discussion of the issues -- Overview: The nature and significance of Artificial Companions -- Congenial support for the vulnerable: the COMPANIONS approach -- Key social, psychological and ethical issues raised by Artificial Companions -- Challenges to creating effective appropriate Artificial Companions -- Approaches to designing and building Artificial Companions -- Policy to help shape appropriate Artificial Companion uses -- The future: Can we live in harmony with Artificial Companions? -- Can a person engage in an I-Thou relationship with an Artificial Companion? -- Appendix 1. Resources -- References -- Index -- The series Natural Language Processing.
Abstract:
The COMPANIONS project, which inspired this book, is studying conversational software-based artificial agents that will get to know their owners over a substantial period. These could be developed to advise, comfort and carry out a wide range of functions to support diverse personal and social needs, such as to be 'artificial Companions' for the elderly, helping their owners to learn, or assisting to sustain their owners' fitness and health. This chapter summarizes the main issues raised in the workshop that gave rise to this book. Most direct quotes from participants in this chapter come from their own chapters. Appendix 1 contains examples of current artificial Companions and related research projects mentioned at the workshop.
Local Note:
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2017. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
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