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Bottino, Rosa. editor.
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Games and Learning Alliance 5th International Conference, GALA 2016, Utrecht, The Netherlands
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Computers and Games 9th International Conference, CG 2016, Leiden, The Netherlands, June 29 – July
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Iliadis, Lazaros. editor.
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organized in the following topical sections: social media, games, ontologies; deep learning; support vector
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Kochetov, Yury. editor.
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programming; mathematical economics and games; applications of operational research; and short communications.
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recognition, knowledge mining, software applications, strategy games and others.
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online courses; mobile learning; modeling for learning; serious games; social-collaborative learning; and
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consequences of design choices in games, to games for decision making, examples of games for business, climate
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making for privacy -- Security games -- Incentives and cybersecurity mechanisms -- Intrusion detection
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, and games; industrial and military applications.
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Approach for Massively Multiplayer Games -- An Agent-Based Collaborative Framework for Mobile P2P
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); energy-related optimization (EvoENERGY); games and multi-agent systems (EvoGAMES); image analysis, signal
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