Cover image for Matchmoving : The Invisible Art of Camera Tracking.
Matchmoving : The Invisible Art of Camera Tracking.
Title:
Matchmoving : The Invisible Art of Camera Tracking.
Author:
Dobbert, Tim.
ISBN:
9780782150735
Personal Author:
Edition:
1st ed.
Physical Description:
1 online resource (288 pages)
Contents:
Matchmoving: The Invisible Art of Camera Tracking -- Front matter -- Acknowledgments -- Contents -- Introduction -- Chapter 1: The Basics of Matchmoving -- A Typical Matchmove -- From 3D to 2D and Back Again -- The Matchmoving Process -- Evaluate the Footage -- Applying Information -- Define the Camera -- Set Fitting -- Testing the Matchmove -- Delivering the Scene -- Matchmoving in the Production Pipeline -- Perspective Matching Tutorial -- Gathering the Data -- Setting Up the Camera -- Adding Rough Geometry and Refining the Camera -- Creating a Camera Rig -- Evaluating and Adjusting the Camera -- Moving Toward Moving Pictures -- Chapter 2: Matchmoving Software -- Using Matchmove Programs -- Photogrammetry 101 -- Calibration -- The Optics of Photography -- Projection -- Building a Better Camera -- Parallax: A Matchmover's Best Friend -- How Matchmove Programs Use Photogrammetry -- Requirements for Matchmove Programs -- Laying Down Your First Tracks -- Chapter 3: 2D Tracking -- The 2D Tracking Process -- The Anatomy of a 2D Track -- Track Placement: Making Every Track Count -- Getting Tracks to Stick -- Hints for Effective 2D Tracking -- Plate Issues -- Optimizing the Plate for 2D Tracking -- 2D Tracking Tutorial -- Evaluating the Shot -- Placing First Tracks in MatchMover Pro -- Choosing Your Tracks -- Adding the Remaining Tracks -- From 2D to 3D -- Chapter 4: 3D Calibration -- What Is a "Good" Calibration? -- Residuals -- Calibrating Your Cameras -- Finding the Right Fit -- Calibration Tutorial -- Evaluating the Solution -- Evaluating the 3D Nulls -- Evaluating the 3D Space -- Rendering the Matchmove -- When Good Solutions Go Bad -- Calibrations and Camera Moves -- Dolly/Crane/Moving Camera -- Pan Shots -- Slight Dollies/Translation -- Lock-offs -- Zoom Shots -- Shaky Footage/Handheld Footage -- Setting Up a Coordinate System.

Coordinate System Tutorial -- Prepping for Export -- Exporting the Scene -- But It Gets Better -- Chapter 5: Automatic Tracking -- Tracking on Autopilot -- Editing Automatic Tracks -- Using Masks -- Benefits of Automatic Tracking -- Noise Reduction -- Environment Definition -- The Automatic Tracking Process -- Automatic Tracking Tutorial -- Ready for a Brief Detour -- Chapter 6: Cameras -- How Film Cameras Work -- Lenses -- Focal Length -- Focus -- Nodality -- Film Backs and CCDs -- Film Back and Focal Length -- Digital Cameras -- Using Camera Information -- Format -- Lens Distortion -- Digitization -- Video -- Film -- HD -- Keeping It All Straight -- Fitting In -- Chapter 7: Set Fitting -- Fitting the Camera -- Checking the Matchmove -- Proxy Geometry -- Checkerboards -- Fitting the Set -- Moving the Camera -- Scaling the Camera -- Camera Rigs -- Set-Fitting Tutorial -- Adding Test Geometry -- Texturing the Objects -- The First Tests -- Placing the Matchmove in the Set -- Altering the Coordinate System -- Delivering the Scene -- Tutorial Continued -- And Now on to the Real World … Sort Of -- Chapter 8: Being on Set -- Getting the Right Information -- Getting Camera Information -- Before the Shoot -- During the Shoot -- After the Shoot -- Marking Up the Set -- Working with Others On Set -- Building a Matchmove Kit -- Distortion Grids -- Filling In the Details -- Chapter 9: Matchamation -- The Basic Technique -- Establish the Distance to the Camera -- Set the Initial Pose -- Using Nonlinear Animation Techniques -- Analyze the Movement -- First Pass -- Additional Passes/Tweaks -- Making Model Changes -- Working with Imperfect Data -- Matchamation Tutorial -- Setting Up the Camera -- Creating the Proxy Object -- Creating a Matchamation Rig -- Analyzing the Motion -- First Pass -- Second Pass -- Additional Passes.

Object Tracking with Matchmove Software -- Not Enough Information to Track -- Lack of Sufficient Depth -- Camera Moves in Addition to the Object -- When the Going Gets Tough -- Chapter 10: Troubleshooting and Advanced Techniques -- Effective Troubleshooting -- Troubleshooting Checklist -- Check the Camera's Motion -- Check Set Placement and Fitting -- Scrutinize 2D Tracking Closely -- Check for Plate Issues -- Diagnosing the Problem -- No nulls are visible after calibration. -- Nulls are all in a line or a single point. -- The camera path jumps suddenly to another position or is extremely jagged and chaotic. -- Everything lines up on the first frame but quickly slips off. -- Noise or jitter appears in the camera's motion path. -- Objects appear to tear away from plate feature during areas of heavy motion blur. -- Advanced Tools and Tricks -- Advanced 2D Tracking Tools -- Constraints -- Reference Photos -- Forcing a Calibration -- Faking the Focal Length -- Using Survey Data -- Building on the Matchmove -- Chapter 11: Modeling from Matchmoves and Image-Based Modeling -- Making Models from Matchmoves -- The Basic Workflow -- Modeling Tutorial -- Making the Buildings -- Making the Rest of the Buildings -- Modeling the Street -- Image-Based Modeling -- The Basic Workflow -- Common Problems with Image-Based Modeling -- And That's Not All… -- Chapter 12: Multipurposing Matchmove Data -- Creating Special Cameras -- Extending or Enhancing Matchmoves -- Blending Matchmoves -- Blending Cameras in Maya -- Object Track as a Camera Track -- Matchmoves for Paint Work: "Patchmoves" -- Matchmoves for Compositors -- Matchmoves for TD Work -- Not the End of the Road -- Appendix A: Resources -- Appendix B: Matchmoving Software and Useful Links -- Matchmoving Software -- Other Useful Programs -- Books -- Websites -- Appendix C: Film Formats -- 16mm Formats.

35mm Formats -- Large Formats -- Digital Formats -- Calculating the Film Back for Cropped Images -- Glossary -- Index -- Numbers -- A -- B -- C -- D -- E -- F -- G -- H -- I -- J -- K -- L -- M -- N -- O -- P -- R -- S -- T -- U -- V -- W -- X -- Y -- Z.
Abstract:
Master the Art and Science of Matchmoving Written by a matchmoving expert, this book is much more than a technical primer. It helps you think like a pro so that you can find the right solution for your matchmoves, no matter how tricky. You'll also find coverage of tasks that commonly go hand-in-hand with matchmoving, along with advice on the contributions you can make on the set of a live-action shoot. Whether you're a student or professional, Matchmoving: The Invisible Art of Camera Tracking gives you the knowledge and perspective you need to quickly and successfully solve every matchmove. Coverage includes:Understanding how matchmove programs workPerspective matchingGetting optimal 2D tracking dataCalibrating/solving camerasUsing automatic trackingFitting matchmoves into a CG setMastering matchamation techniquesModeling from matchmovesTroubleshooting bad matchmovesMulti-purposing matchmove data.
Local Note:
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2017. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
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